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GS/HW: Fix some channel shuffle and target match behaviour
🍎 MacOS Builds #10488: Pull request #10458 synchronize by refractionpcsx2
December 24, 2023 19:00 6m 57s gs_shuf_dst
December 24, 2023 19:00 6m 57s
GS/HW: further Z copy improvements and reverse shuffle coords
🍎 MacOS Builds #10487: Commit 7e7e544 pushed by refractionpcsx2
December 24, 2023 19:00 2s gs_shuf_dst
December 24, 2023 19:00 2s
x86/FPU: Always preserve sign in neg.s (Fix GT4 text)
🍎 MacOS Builds #10486: Pull request #10464 synchronize by stenzek
December 24, 2023 15:43 8m 12s gt4-text
December 24, 2023 15:43 8m 12s
CMake: Don't compile PrecompiledHeader.cpp
🍎 MacOS Builds #10485: Pull request #10466 opened by stenzek
December 24, 2023 15:25 6m 25s build
December 24, 2023 15:25 6m 25s
GIF: Get rid of assertion with side effects
🍎 MacOS Builds #10484: Commit 4608579 pushed by stenzek
December 24, 2023 13:12 3s master
December 24, 2023 13:12 3s
GIF: Get rid of assertion with side effects
🍎 MacOS Builds #10483: Pull request #10465 opened by stenzek
December 24, 2023 12:54 6m 5s whoops
December 24, 2023 12:54 6m 5s
GS/HW: Further improve GT4 render fix
🍎 MacOS Builds #10482: Commit 8b7c69c pushed by stenzek
December 24, 2023 12:01 1s master
December 24, 2023 12:01 1s
x86/FPU: Use SSE4 pminsd+pminud for sign clamping
🍎 MacOS Builds #10481: Commit 0d519a5 pushed by stenzek
December 24, 2023 12:01 2s master
December 24, 2023 12:01 2s
x86/FPU: Always preserve sign in neg.s (Fix GT4 text)
🍎 MacOS Builds #10480: Pull request #10464 opened by stenzek
December 24, 2023 11:24 6m 44s gt4-text
December 24, 2023 11:24 6m 44s
x86/FPU: Use SSE4 pminsd+pminud for sign clamping
🍎 MacOS Builds #10479: Pull request #10463 opened by stenzek
December 24, 2023 10:35 6m 13s fpu
fpu
December 24, 2023 10:35 6m 13s
GS/HW: Further improve GT4 render fix
🍎 MacOS Builds #10478: Pull request #10462 synchronize by stenzek
December 24, 2023 10:03 5m 55s gt4
gt4
December 24, 2023 10:03 5m 55s
temp dst match tests
🍎 MacOS Builds #10477: Commit b9b1f6d pushed by refractionpcsx2
December 24, 2023 09:03 4s gs_temp_dst
December 24, 2023 09:03 4s
GS/HW: Further improve GT4 render fix
🍎 MacOS Builds #10476: Pull request #10462 opened by stenzek
December 24, 2023 06:41 5m 57s gt4
gt4
December 24, 2023 06:41 5m 57s
SDLInputSource: Optionally load game_controller_db.txt from data dir
🍎 MacOS Builds #10475: Commit 47ae3ff pushed by stenzek
December 24, 2023 05:52 3s master
December 24, 2023 05:52 3s
SDLInputSource: Optionally load game_controller_db.txt from data dir
🍎 MacOS Builds #10474: Pull request #10459 opened by stenzek
December 24, 2023 04:34 6m 3s sdl
sdl
December 24, 2023 04:34 6m 3s
GS/HW: Fix some channel shuffle and target match behaviour
🍎 MacOS Builds #10473: Pull request #10458 synchronize by refractionpcsx2
December 24, 2023 04:22 13m 9s gs_shuf_dst
December 24, 2023 04:22 13m 9s
GS/HW: Fix some behaviour when target is copied from Z
🍎 MacOS Builds #10472: Commit ffd5f5b pushed by refractionpcsx2
December 24, 2023 04:21 1s gs_shuf_dst
December 24, 2023 04:21 1s
GameDB: Add merge targets for Wave Rally
🍎 MacOS Builds #10471: Commit 97b7d7c pushed by refractionpcsx2
December 24, 2023 04:19 2s master
December 24, 2023 04:19 2s
UnitTests: Hopefully fix random failures based on load address
🍎 MacOS Builds #10470: Commit 3230287 pushed by stenzek
December 24, 2023 04:03 3s master
December 24, 2023 04:03 3s
Misc: Code janitorial work
🍎 MacOS Builds #10469: Pull request #10448 synchronize by stenzek
December 24, 2023 03:44 10m 45s misc
December 24, 2023 03:44 10m 45s
GS/HW: Fix some channel shuffle and target match behaviour
🍎 MacOS Builds #10468: Pull request #10458 opened by refractionpcsx2
December 24, 2023 01:49 6m 15s gs_shuf_dst
December 24, 2023 01:49 6m 15s
GS/HW: Fix some behaviour when target is copied from Z
🍎 MacOS Builds #10467: Commit 26c6413 pushed by refractionpcsx2
December 24, 2023 01:44 3s gs_shuf_dst
December 24, 2023 01:44 3s
QT: Return ability to pass launch arguments with CLI option -gameargs
🍎 MacOS Builds #10466: Pull request #10456 opened by AKuHAK
December 23, 2023 20:36 6m 11s AKuHAK:gameargs_qt
December 23, 2023 20:36 6m 11s
Perfmon: Fix statistics for GS dump runner to ignore idle frames
🍎 MacOS Builds #10465: Commit fdc0370 pushed by refractionpcsx2
December 23, 2023 19:17 3s master
December 23, 2023 19:17 3s
DumpRunner: Fix script handling of paths containing square brackets
🍎 MacOS Builds #10464: Commit 18fea64 pushed by refractionpcsx2
December 23, 2023 18:40 2s master
December 23, 2023 18:40 2s