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GameDB: Add monster hunter memcard filters
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Mrlinkwii committed Dec 14, 2023
1 parent 44367f2 commit bafb078
Showing 1 changed file with 15 additions and 0 deletions.
15 changes: 15 additions & 0 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -37452,6 +37452,10 @@ SLPM-65495:
vuClampMode: 3 # Fixes lighting on character models as caves and other locations don't turn mobs into glow-in-the-dark creatures by themselves.
gsHWFixes:
maximumBlendingLevel: 0 # Fixes unnecessary load on the GPU.
memcardFilters:
- "BISLPM-65286NET"
- "BWNETCNF"
- "SLPM-65495"
SLPM-65496:
name: ハイパーストリートファイターII アニバーサリー エディション
name-sort: はいぱーすとりーとふぁいたーII あにばーさりー えでぃしょん
Expand Down Expand Up @@ -39458,6 +39462,11 @@ SLPM-65869:
vuClampMode: 3 # Fixes lighting on character models as caves and other locations don't turn mobs into glow-in-the-dark creatures by themselves.
gsHWFixes:
maximumBlendingLevel: 0 # Fixes unnecessary load on the GPU.
memcardFilters:
- "BISLPM-65286NET"
- "BWNETCNF"
- "SLPM-65495"
- "SLPM-65869"
SLPM-65870:
name: 魔法先生ネギま! 1時間目 お子ちゃま先生は魔法使い!〜優等生版
name-sort: まほうせんせいねぎま! 1じかんめ おこちゃませんせいはまほうつかい!〜ゆうとうせいばん
Expand Down Expand Up @@ -41895,6 +41904,12 @@ SLPM-66280:
vuClampMode: 3 # Fixes lighting on character models as caves and other locations don't turn mobs into glow-in-the-dark creatures by themselves.
gsHWFixes:
maximumBlendingLevel: 0 # Fixes unnecessary load on the GPU.
memcardFilters:
- "BISLPM-65286NET"
- "BWNETCNF"
- "SLPM-65495"
- "SLPM-65869"
- "SLPM-66280"
SLPM-66281:
name: ソニックライダーズ
name-sort: そにっくらいだーず
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