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[Highly Customized] Burst without delay #1467

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CrimRecya
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  • In vanilla, vehicles and infantries will only fire once in one frame, even if their ROF or BurstDelay is set to 0. Now you can force units to fire all bursts in one frame by setting the Burst.NoDelay to true (useless for buildings yet).

In rulesmd.ini:

[SOMEWEAPON]          ; WeaponType
Burst.NoDelay=false   ; boolean

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Nightly build for this pull request:

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@TaranDahl
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Tested locally.

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