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  1. PhysicsBasedAnimationToolkit Public

    Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation with Python bindings.

    C++ 31 7

  2. position-based-dynamics Public

    eXtended Position based dynamics implementation with soft body virtual cutting

    C++ 72 10

  3. naive-surface-nets Public

    Implements a simple, readable naive surface nets algorithm

    C++ 60 3

  4. projective-dynamics Public

    C++ 28 7

  5. meshless-deformation-based-on-shape-matching Public

    C++ 23 1

813 contributions in the last year

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Contribution activity

January 2025

Created 40 commits in 1 repository
1 contribution in private repositories Jan 27
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