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com.utilities.buildpipeline 1.5.6 (#44)
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- add `-appBundle` arg for Android abb google play bundles
- updated workflows to only test latest 6000.x and dropped 2019x
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StephenHodgson authored Oct 29, 2024
1 parent 18f1a29 commit c5cc065
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Showing 2 changed files with 5 additions and 2 deletions.
5 changes: 4 additions & 1 deletion Editor/Platforms/AndroidBuildInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,9 @@ public override void ParseCommandLineArgs()
{
switch (arguments[i])
{
case "-appBundle":
EditorUserBuildSettings.buildAppBundle = true;
break;
case "-splitBinary":
PlayerSettings.Android.buildApkPerCpuArchitecture = true;
break;
Expand Down Expand Up @@ -103,7 +106,7 @@ public override void OnPreProcessBuild(BuildReport report)

if (Application.isBatchMode)
{
// Disable to prevent gradle form killing parallel builds
// Disable to prevent gradle form killing parallel builds on same build machine
EditorPrefs.SetBool("AndroidGradleStopDaemonsOnExit", false);
}

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2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -3,7 +3,7 @@
"displayName": "Utilities.BuildPipeline",
"description": "The Build Pipeline Utilities aims to give developers more tools and options when making builds with the command line or with continuous integration.",
"keywords": [],
"version": "1.5.5",
"version": "1.5.6",
"unity": "2019.4",
"documentationUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine#documentation",
"changelogUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine/releases",
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