Skip to content

Commit

Permalink
com.utilities.buildpipeline 1.1.7 (#8)
Browse files Browse the repository at this point in the history
- clear il2cpp args after build
- updated docs
  • Loading branch information
StephenHodgson authored Jun 14, 2023
1 parent 93338c3 commit e9b835e
Show file tree
Hide file tree
Showing 6 changed files with 16 additions and 8 deletions.
10 changes: 5 additions & 5 deletions Documentation~/README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# com.utilities.buildpipeline

[![openupm](https://img.shields.io/npm/v/com.utilities.buildpipeline?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.utilities.buildpipeline/)
[![Discord](https://img.shields.io/discord/855294214065487932.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/xQgMW9ufN4) [![openupm](https://img.shields.io/npm/v/com.utilities.buildpipeline?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.utilities.buildpipeline/) [![openupm](https://img.shields.io/badge/dynamic/json?color=brightgreen&label=downloads&query=%24.downloads&suffix=%2Fmonth&url=https%3A%2F%2Fpackage.openupm.com%2Fdownloads%2Fpoint%2Flast-month%2Fcom.utilities.buildpipeline)](https://openupm.com/packages/com.utilities.buildpipeline/) [![marketplace](https://img.shields.io/static/v1?label=&labelColor=505050&message=Unity%20Build%20Pipeline%20Utility&color=0076D6&logo=github-actions&logoColor=0076D6)](https://github.com/marketplace/actions/unity-build-pipeline-utility)

A Build Pipeline utility package for the [Unity](https://unity.com/) Game Engine.

Expand All @@ -10,11 +10,11 @@ A Build Pipeline utility package for the [Unity](https://unity.com/) Game Engine

- Open your Unity project settings
- Select the `Package Manager`
![scoped-registries](Documentation~/images/package-manager-scopes.png)
![scoped-registries](images/package-manager-scopes.png)
- Add the OpenUPM package registry:
- `Name: OpenUPM`
- `URL: https://package.openupm.com`
- `Scope(s):`
- Name: `OpenUPM`
- URL: `https://package.openupm.com`
- Scope(s):
- `com.utilities.buildpipeline`
- Open the Unity Package Manager window
- Change the Registry from Unity to `My Registries`
Expand Down
8 changes: 8 additions & 0 deletions Editor/Platforms.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

File renamed without changes.
File renamed without changes.
4 changes: 2 additions & 2 deletions Editor/UnityPlayerBuildTools.cs
Original file line number Diff line number Diff line change
Expand Up @@ -267,10 +267,10 @@ public static BuildReport BuildUnityPlayer()
PlayerSettings.SetApplicationIdentifier(buildTargetGroup, oldBuildIdentifier);
}

PlayerSettings.colorSpace = oldColorSpace;
PlayerSettings.SetAdditionalIl2CppArgs(string.Empty);

PlayerSettings.colorSpace = oldColorSpace;
EditorUtility.ClearProgressBar();

return buildReport;
}

Expand Down
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
"displayName": "Utilities.BuildPipeline",
"description": "The Build Pipeline Utilities aims to give developers more tools and options when making builds with the command line or with continuous integration.",
"keywords": [],
"version": "1.1.6",
"version": "1.1.7",
"unity": "2019.4",
"documentationUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine#documentation",
"changelogUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine/releases",
Expand Down

0 comments on commit e9b835e

Please sign in to comment.