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updated nuspec and docs
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RonenNess committed Jul 6, 2018
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4 changes: 2 additions & 2 deletions GeonBit.UI.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>GeonBit.UI</id>
<version>3.1.0.4</version>
<version>3.1.0.5</version>
<authors>Ronen Ness</authors>
<owners>RonenNess</owners>
<title>MonoGame GeonBit.UI</title>
Expand All @@ -12,7 +12,7 @@ It provide all the basic UI elements required to make a game / editor UI, and co
<projectUrl>https://github.com/RonenNess/GeonBit.UI</projectUrl>
<iconUrl>https://raw.githubusercontent.com/RonenNess/GeonBit.UI/master/assets/img/nuget_icon.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes>Bug fixes.</releaseNotes>
<releaseNotes>Bug fixes and misc improvements.</releaseNotes>
<description>UI system for MonoGame projects.</description>
<tags>monogame ui gui hud user-interface gamedev</tags>
<dependencies>
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -1908,7 +1908,7 @@ For older MonoGame versions, see [tag 2.1.0.0](https://github.com/RonenNess/Geon
- Fixed bug with icons background shadow / outline color and opacity.
- Fixed slug validator to allow numbers.

### 3.1.0.5 [not released yet]
### 3.1.0.5

- Added PriorityBonus to entities.
- Separated drawing children into a virtual function so users will be able to override it.
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