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updated version and docs
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RonenNess committed Jul 19, 2018
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4 changes: 2 additions & 2 deletions GeonBit.UI.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>GeonBit.UI</id>
<version>3.1.0.5</version>
<version>3.2.0.0</version>
<authors>Ronen Ness</authors>
<owners>RonenNess</owners>
<title>MonoGame GeonBit.UI</title>
Expand All @@ -12,7 +12,7 @@ It provide all the basic UI elements required to make a game / editor UI, and co
<projectUrl>https://github.com/RonenNess/GeonBit.UI</projectUrl>
<iconUrl>https://raw.githubusercontent.com/RonenNess/GeonBit.UI/master/assets/img/nuget_icon.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes>Bug fixes and misc improvements.</releaseNotes>
<releaseNotes>Serialization, some bug fixes, and extended API.</releaseNotes>
<description>UI system for MonoGame projects.</description>
<tags>monogame ui gui hud user-interface gamedev</tags>
<dependencies>
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2 changes: 1 addition & 1 deletion GeonBit.UI/Source/UserInterface.cs
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Expand Up @@ -95,7 +95,7 @@ public enum BuiltinThemes
public class UserInterface : System.IDisposable
{
/// <summary>Current GeonBit.UI version identifier.</summary>
public const string VERSION = "3.1.0.6";
public const string VERSION = "3.2.0.0";

/// <summary>
/// The currently active user interface instance.
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -1637,7 +1637,7 @@ It has lots of useful functionality.
```InputHelper``` requires an Update() call every frame from your game Update() loop.


# Serialization [WIP - STILL IN PROGRESS]
# Serialization

GeonBit.UI support XML serialization / deserialization out of the box. You can save your entire UI to file and load it later on a different process!

Expand Down Expand Up @@ -1963,7 +1963,7 @@ For older MonoGame versions, see [tag 2.1.0.0](https://github.com/RonenNess/Geon
- Added some helper functions to Input Helper.
- Added exception when trying to use non mono-space font, which is not supported.

### 3.1.0.6 [Not yet released!]
### 3.2.0.0

- Fixed show-cursor property when using render targets.
- Made Entity class abstract, since it makes no sense to instantiate it.
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- Created base panel class for better handling entities that are based on panels.
- Added way to change text input multiline mode.
- Extended dropdown and list API + added per-item-select events.
- Added serialize / deserialize functionality. [WIP - STILL IN PROGRESS]
- Added serialize / deserialize functionality.

## Credits

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