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Doom RPG is an RPG Modification for the GZDoom Source Port

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Sumwunn/DoomRPG

 
 

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Fork Overview

The main goal of this fork is bugfixing/stability & performance improvements; however, some usability/gameplay tweaks have been made. I recommend reading CHANGELOG.txt and the commits for all the changes.

Installing

Compatible source ports:

  • GZDoom v3.7.0 or higher
  • LZDoom v3.83a or higher
  • Delta Touch v3.1 or higher

Launcher:

https://github.com/Forevener/DRPGSEL/releases

It can download the mod and launch it.

Manually:

https://github.com/Sumwunn/DoomRPG

Click the green "Code" button, then "Download ZIP." Extract, and then read the wiki for help.

https://github.com/Sumwunn/DoomRPG/wiki

Compatible mods

Only the mods below are compatible. Anything else is unsupported and may lead to instability.

  • DoomRL Arsenal - [1.1.5] [MP-B7.3]
  • LegenDoom v2.7
  • Colourful Hell v0.97ccc
  • Custom version of Jimmy's Jukebox Instant Randomizer has been included which allows DRPG's map events and Outpost music to play.

Compatible Combos:

  • DoomRL Arsenal + DoomRL Monsters

  • DoomRL Arsenal + Colourful Hell

  • LegenDoom + DoomRL Monsters

  • LegenDoom + Colourful Hell

Due to how DRPG is programmed, unlisted combos are unsupported and could lead to unstable behaviour.

Notes

  • I, Sumwunn, am personally not comfortable with making gameplay related changes (balance and stuff), so 90% of the time you will just see bugfixes from me.
  • Refer to Links.txt for all required tools for compiling.
  • I'm just a fan of DoomRPG and want to keep it functioning. I'm not experienced, and very much learning as I go, so feel free to offer any comments. I'm also looking at the TODO list and seeing which I can accomplish. Starting with the small tasks of course!
  • Probably forgot something.

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