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Merge in changes from the Main repo #1
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* Add support for choreo trajectories Signed-off-by: Jade Turner <[email protected]> * fix some bugs Signed-off-by: Jade Turner <[email protected]> * review Signed-off-by: Jade Turner <[email protected]> * 3d field Signed-off-by: Jade Turner <[email protected]> * remove support from non trajectory keys Signed-off-by: Jade Turner <[email protected]> --------- Signed-off-by: Jade Turner <[email protected]>
* Add support for Hoot logs on all platforms * Remove old Hoot utils * Read compliancy without owlet * Fix field parsing for merged Hoot logs * Reword download status messages * Fixes for owlet * Switch Hoot compliancy to uint8 Better safe than sorry, since we can't confirm the actual format * Add warning about Hoot on Windows for ARM * Fix Hoot platform check * Add popup for agreeing to CTRE license terms * Update docs for Hoot decoding * Allow agreement to placeholder CTRE license * Remove check for owlet exit code Can be non-zero when end of file is cut off, and compliancy checks are already handled in AdvantageScope * Disable agreement to placeholder * Don't bundle prelease owlet compliancies in stable AdvantageScope releases * Fix filename * Remove Hoot Windows on ARM warning * Add CTRE license
Puts the most recent year's KitBot first in the list
* Add XR teaser * Switch to Shorts link
Handle step down between orders of magnitude and properly enforce max bin count
* Initial XR development * Improvements * Build 3D workers for XR client * Add Xcode project * Clean up temperature RGB calculation * Fix status bar * Hide web overlay when scanning QR code * Add support for scanning multiple IP addresses * Add compatibility check for XR * Add more XR server controls * Add active effect for XR button * Exclude native app from prettier * Rename file * Finish majority of desktop XR implementation * Add recording feature * Read server compatibility from QR code * Enable remote inspection for debug builds * Set up basic calibration code * Improve field sizing reference definition * Nominally working XR rendering * Add function to toggle carpet and field elements * Make web overlay message handler private * Delete worker before resolving promise * Load field without mesh merging * Use constant for HTTP port * Make robots work! * Allow hiding robot models * Fix crash when disposing robot manager * Fix carpet separation * Remove XR workers * Add warning about experimental status * Add App Clip * Update iOS icons * Use correct field size for calibration * Link marked points to plane anchors * Add separate request for hiding and showing controls from JS * Optimize for smoother streaming * Remove comment * Rename camera state to render state * Reset tracking when calibrating * Render virtual content at full resolution * Improve lighting * Add encryption information to plist * Add CI build for iOS * Add initial docs * Disable heatmaps in XR * Add message about future availability of XR object types * Add swerve states to XR * Enable heatmap in XR * Add warning about firewall * Add XR to changelog * Add redirect for XR * Improve reliability of QR code * Disable heatmap and swerve states in XR * Fix frame dropping logic * Stop XR server when 3D tab closed Pop up a warning so the user can confirm * Fix AprilTag textures in XR * Update XR docs * Link to feature overview video from docs * Add XR to full changelog * Add reference to headsets in docs * Minor fixes to docs * Add XR video to 2025 page * Remove placeholder XR page
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Updating for the 2025 season