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Implement some parts of ControlBar #1010

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Oct 15, 2023
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9 changes: 9 additions & 0 deletions src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,9 @@ set(GAMEENGINE_INCLUDES
game/client/drawable/update
game/client/gui
game/client/gui/controlbar
game/client/gui/disconnectmenu
game/client/gui/gadget
game/client/gui/guicallbacks
game/client/gui/shell
game/client/input
game/client/messagestream
Expand All @@ -30,6 +32,7 @@ set(GAMEENGINE_INCLUDES
game/logic/object
game/logic/object/behavior
game/logic/object/body
game/logic/object/create
game/logic/object/collide
game/logic/object/contain
game/logic/object/damage
Expand Down Expand Up @@ -105,6 +108,7 @@ set(GAMEENGINE_SRC
game/client/gui/controlbar/controlbarscheme.cpp
game/client/gui/controlbar/controlbarstructureinventory.cpp
game/client/gui/controlbar/controlbarunderconstruction.cpp
game/client/gui/disconnectmenu/disconnectmenu.cpp
game/client/gui/gadget/gadgetcheckbox.cpp
game/client/gui/gadget/gadgetcombobox.cpp
game/client/gui/gadget/gadgethorizontalslider.cpp
Expand All @@ -123,6 +127,8 @@ set(GAMEENGINE_SRC
game/client/gui/gamewindowmanagerscript.cpp
game/client/gui/gamewindowtransitions.cpp
game/client/gui/gamewindowtransitionsstyles.cpp
game/client/gui/guicallbacks/controlbarcallback.cpp
game/client/gui/guicallbacks/controlbarpopupdescription.cpp
game/client/gui/headertemplate.cpp
game/client/gui/imemanager.cpp
game/client/gui/imemanagerinterface.cpp
Expand All @@ -138,6 +144,7 @@ set(GAMEENGINE_SRC
game/client/languagefilter.cpp
game/client/line2d.cpp
game/client/maputil.cpp
game/client/messagestream/commandxlat.cpp
game/client/messagestream/hotkey.cpp
game/client/messagestream/metaevent.cpp
game/client/messagestream/selectionxlat.cpp
Expand Down Expand Up @@ -297,6 +304,8 @@ set(GAMEENGINE_SRC
game/logic/object/behavior/rebuildholebehavior.cpp
game/logic/object/collide/collidemodule.cpp
game/logic/object/collide/squishcollide.cpp
game/logic/object/create/veterancygaincreate.cpp
game/logic/object/create/createmodule.cpp
game/logic/object/damage/damagemodule.cpp
game/logic/object/die/diemodule.cpp
game/logic/object/die/specialpowercompletiondie.cpp
Expand Down
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