Changelog:
- Added new server side Lua API setPosition on vehicles to set vehicle position without reset
- Fixed the mod not working on BeamNG Linux builds
- Fixed an issue with input code, which would cause stretching parts, missing sounds, and non-working deform groups (broken glass, etc)
- Fixed an issue where cars would sometimes teleport around beginning in BeamNG 0.25
- Fixed color syncing, PBR values now sync also
- Fixed couplers
- Fixed vehicle lua
- Fixed lua filtering
- Fixed chat not being visible for some users
- Fixed an error that occurred in the favorites menu
- Files in the servers "mods" folder are now only counted as a mod if they have a "zip" extension
- null mods array no longer shows up by default in server config
- KissMP no longer affects the minimum size of other imgui elements (ex. level editor)
- Improved node culling so that detached parts of vehicles have less tendency to become projectiles
- Improvements to bridge application made by WhiteHusky (@carlen White)
WARNING: Bridge has to be updated