Stuff i use along with game creator, triggers, igniters, actions
FindGameObjectAction.CS: Finds a gameobject and stores it in global var list, Remmeber to define GC Gloval Var first.
IgniterMVTKeyDown.cs: Trigger on Unity Input rather than hardcoded keys, allowing keys to be changed from player.
ActionChangeCameraGlobal.cs: Select and use GC CameraMotor stored in GC global variables.
MV_GCAttachCamera.cs: Attach Cameramotor when player is spawning in..
WaypointCharacter.cs: Action that select a waypoint based on TAG's, and store it in a GC local variable.