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Update translations
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Xzonn committed Jun 20, 2024
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8 changes: 8 additions & 0 deletions scripts/helper.py
Original file line number Diff line number Diff line change
Expand Up @@ -80,9 +80,17 @@
}

HARDCODED_TEXTS_CODE_BIN = [
("???", "ひかり"),
("プロローグ", "???"),
("複数ターゲット", "みんな"),
("パーティ編成", "戻る"),
("ひかり", "???"),
("blank", "L or R で10個ずつ飛ばせますー"),
("よろしくおねがいします", "よろしくおねがいします"),
("戦闘ナビを%sにまかせる。", "戦闘ナビを%sにまかせる。"),
("探索ナビを%sにまかせる。", "探索ナビを%sにまかせる。"),
("システムエラー。", "指定されたバージョンではデータを格納できません。"),
("データを入力してください。", "分割方法が不正です。"),
("剛毅", "女帝"),
("Aチーム", "P3女主人公"),
("謎解き", "採取"),
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18 changes: 18 additions & 0 deletions texts/ja/code.bin.csv
Original file line number Diff line number Diff line change
@@ -1,8 +1,26 @@
"source","target","id","developer_comments"
"offset_0017c5fc_0","ひかり","offset_0017c5fc_0",""
"offset_001aef58_0","プロローグ","offset_001aef58_0",""
"offset_001aef68_0","ひかり","offset_001aef68_0",""
"offset_00293a80_0","複数ターゲット","offset_00293a80_0",""
"offset_00293a90_0","味方全体","offset_00293a90_0",""
"offset_00293a9c_0","前列","offset_00293a9c_0",""
"offset_00293aa4_0","後列","offset_00293aa4_0",""
"offset_00293aac_0","みんな","offset_00293aac_0",""
"offset_00297104_0","パーティ編成","offset_00297104_0",""
"offset_00297118_0","戻る","offset_00297118_0",""
"offset_002a63e0_0","ひかり","offset_002a63e0_0",""
"offset_002a63e8_0","%s%s","offset_002a63e8_0",""
"offset_002b62d4_0","L or R で10個ずつ飛ばせますー","offset_002b62d4_0",""
"offset_0033b960_0","よろしくおねがいします","offset_0033b960_0",""
"offset_0038c118_0","戦闘ナビを%sにまかせる。","offset_0038c118_0",""
"offset_0038c15c_0","探索ナビを%sにまかせる。","offset_0038c15c_0",""
"offset_003f7e70_0","システムエラー。","offset_003f7e70_0",""
"offset_003f7e88_0","モード指示子が不正です。","offset_003f7e88_0",""
"offset_003f7ea4_0","バージョンが不正です。","offset_003f7ea4_0",""
"offset_003f7ebc_0","指定されたバージョンではデータを格納できません。","offset_003f7ebc_0",""
"offset_003f820c_0","データを入力してください。","offset_003f820c_0",""
"offset_003f8228_0","分割方法が不正です。","offset_003f8228_0",""
"offset_00454e1c_0","剛毅","offset_00454e1c_0",""
"offset_00454e24_0","世界","offset_00454e24_0",""
"offset_00454e38_0","死神","offset_00454e38_0",""
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6 changes: 3 additions & 3 deletions texts/zh_Hans/battle/event/encount.bf.csv
Original file line number Diff line number Diff line change
Expand Up @@ -24,20 +24,20 @@
就能切换装备中的人格面具。","MSG_BTL_TUTORIAL_100_0","机翻辅助:

【人格面具切换】
拥有狂野之力的角色在战斗中
拥有不羁之力的角色在战斗中

可以选择“人格面具切换”[颜色 03][颜色 01]来切换装备的人格面具。


【人格面具改变】

拥有狂野之力的角色在战斗中
拥有不羁之力的角色在战斗中
[颜色 03]选择“人格面具改变”[颜色 01]的事,能切换
装备的人格面具。

【人格面具改变】

拥有野性力量的角色在战斗中
拥有不羁之力的角色在战斗中
选择[颜色 03]人格面具改变[颜色 01]
可以切换装备的人格面具。"
"MSG_BTL_TUTORIAL_101_0","人格面具切换后、
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24 changes: 12 additions & 12 deletions texts/zh_Hans/battle/message/ip_excess.bmd.csv
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
"source","target","id","developer_comments"
"IP_EXCESS_YESNO_0","是","IP_EXCESS_YESNO_0",""
"IP_EXCESS_YESNO_1","否","IP_EXCESS_YESNO_1",""
"IP_EXCESS_ITEM_0",">要舍弃选择的道具
"IP_EXCESS_ITEM_0",">丢弃选中的道具
 确定吗?","IP_EXCESS_ITEM_0","机翻辅助:

>要舍弃选择的道具。
Expand All @@ -12,16 +12,16 @@

>丢弃被选中的项目。
 可以吗?"
"IP_EXCESS_PERSONA_0",">要消灭“[颜色 02][占位A 01][颜色 01]”。
"IP_EXCESS_PERSONA_0",">将会消灭“[颜色 02][占位A 01][颜色 01]”。
 确定吗?","IP_EXCESS_PERSONA_0","机翻辅助:

>要消灭“[颜色 02][占位A 01][颜色 01]”。
 确定吗?

>消灭“[颜色 02][占位A 01][颜色 01]”。
 可以吗?"
"IP_EXCESS_PERSONA_BUSY_0",">[颜色 02][占位A 01][颜色 01]要消灭装备中的人格面具“
 ”。
"IP_EXCESS_PERSONA_BUSY_0",">将会消灭正在装备中的
 人格面具“[颜色 02][占位A 01][颜色 01]”。
 确定吗?","IP_EXCESS_PERSONA_BUSY_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]要消灭装备中的人格面具“
Expand All @@ -31,14 +31,14 @@
>消灭“[颜色 02][占位A 01][颜色 01]”。
 装备中的人格面具,
 可以吗?"
"IP_EXCESS_PERSONA_END_0",">人格面具“[颜色 02][占位A 01][颜色 01]”
 的意识中消失了。","IP_EXCESS_PERSONA_END_0","机翻辅助:
"IP_EXCESS_PERSONA_END_0",">人格面具“[颜色 02][占位A 01][颜色 01]”
 从意识中消失了。","IP_EXCESS_PERSONA_END_0","机翻辅助:

>人格面具“[颜色 02][占位A 01][颜色 01]”从
 的意识中消失了。

>人格面具“[颜色 02][占位A 01][颜色 01]”从意识中消失了。"
"IP_EXCESS_PERSONA_MULTI_0",">要消灭选择的人格面具
"IP_EXCESS_PERSONA_MULTI_0",">将会消灭选中的人格面具
 确定吗?","IP_EXCESS_PERSONA_MULTI_0","机翻辅助:

>要消灭选择的人格面具。
Expand All @@ -49,9 +49,9 @@

>将选择的人格面具消灭。
 可以吗?"
"IP_EXCESS_PERSONA_BUSY_M_0",">选择的人格面具将会被消灭。
 装备中的人格面具也包含在内
 确定要这么做吗?","IP_EXCESS_PERSONA_BUSY_M_0","机翻辅助:
"IP_EXCESS_PERSONA_BUSY_M_0",">将会消灭选中的人格面具,
 其中包含了正在装备中的人格面具。
 确定吗?","IP_EXCESS_PERSONA_BUSY_M_0","机翻辅助:

>选择的人格面具将会被消灭。
 装备中的人格面具也包含在内
Expand All @@ -64,7 +64,7 @@
>将选择的人格面具消灭。
 包括装备中的人格面具
 可以吗?"
"IP_EXCESS_PERSONA_END_MU_0",">选择的人格面具
"IP_EXCESS_PERSONA_END_MU_0",">选中的人格面具
 从意识中消失了。","IP_EXCESS_PERSONA_END_MU_0","机翻辅助:

>选择的人格面具
Expand All @@ -84,7 +84,7 @@
请选择能消灭的人格面具。

不能再持有人格面具。请选择消灭的人格面具。"
"IP_EXCESS_CANT_DELETE_DL_0",">无法丢弃的DLC道具。","IP_EXCESS_CANT_DELETE_DL_0","机翻辅助:
"IP_EXCESS_CANT_DELETE_DL_0",">DLC道具无法丢弃。","IP_EXCESS_CANT_DELETE_DL_0","机翻辅助:

>无法丢弃的DLC道具。

Expand Down
9 changes: 6 additions & 3 deletions texts/zh_Hans/battle/message/persona_get.bmd.csv
Original file line number Diff line number Diff line change
@@ -1,11 +1,14 @@
"source","target","id","developer_comments"
"P_GET_MSGID_GET_0",">[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!","P_GET_MSGID_GET_0","机翻辅助:
"P_GET_MSGID_GET_0",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_GET_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!

>得到了人格面具“[颜色 02][占位A 01][颜色 01]”!"
>得到了人格面具“[颜色 02][占位A 01][颜色 01]”!

评论:

这里翻译后语序发生改变导致换行有些问题,暂时先这么处理了。"
"P_GET_MSGID_RUNKUP_0",">等级提升了!","P_GET_MSGID_RUNKUP_0","机翻辅助:

>等级提升了!
Expand Down
60 changes: 39 additions & 21 deletions texts/zh_Hans/battle/message/result.bmd.csv
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
"source","target","id","developer_comments"
"BTLMSGID_RESULT00_0","是","BTLMSGID_RESULT00_0",""
"BTLMSGID_RESULT00_1","否","BTLMSGID_RESULT00_1",""
"BTLMSGID_RESULT01_0",">[占位A 01]的等级提升了!","BTLMSGID_RESULT01_0","机翻辅助:
"BTLMSGID_RESULT01_0",">[占位A 01]的等级提升了!","BTLMSGID_RESULT01_0","机翻辅助:

>[占位A 01]的等级提升了!"
"BTLMSGID_RESULT02_0",">“[占位A 01]”的“[占位A 02]”提升了!","BTLMSGID_RESULT02_0","机翻辅助:
Expand All @@ -10,9 +10,13 @@

>[占位A 01][占位A 02]上升了!

>[占位A 01]上升了![占位A 02]"
"BTLMSGID_RESULT03_0",">[颜色 02][占位A 01][颜色 01]“
 ”学会了[颜色 02][占位A 02][颜色 01]!","BTLMSGID_RESULT03_0","机翻辅助:
>[占位A 01]上升了![占位A 02]

评论:

这里具体语境不清楚,先暂时这么处理。"
"BTLMSGID_RESULT03_0",">“[颜色 02][占位A 01][颜色 01]”
 学会了“[颜色 02][占位A 02][颜色 01]”!","BTLMSGID_RESULT03_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]“
 ”学会了[颜色 02][占位A 02][颜色 01]!
Expand All @@ -36,24 +40,23 @@

>删除“[颜色 02][占位A 01][颜色 01]”吗?"
"BTLMSGID_RESULT06_0",">“[颜色 02][占位A 01][颜色 01]”
 “[颜色 02][占位A 02][颜色 01]”。","BTLMSGID_RESULT06_0","机翻辅助:
 忘记了“[颜色 02][占位A 02][颜色 01]”。","BTLMSGID_RESULT06_0","机翻辅助:

>“[颜色 02][占位A 01][颜色 01]”
 了“[颜色 02][占位A 02][颜色 01]”。

>“[颜色 02][占位A 01][颜色 01]”忘记了“
 ”。[颜色 02][占位A 02][颜色 01]"
"BTLMSGID_RESULT07_0",">将“[颜色 02][占位A 01][颜色 01]”
 “[颜色 02][占位A 02][颜色 01]”。","BTLMSGID_RESULT07_0","机翻辅助:
 替换为了“[颜色 02][占位A 02][颜色 01]”。","BTLMSGID_RESULT07_0","机翻辅助:

>将“[颜色 02][占位A 01][颜色 01]”
 为“[颜色 02][占位A 02][颜色 01]”。

>把“[颜色 02][占位A 01][颜色 01]”换成了“
 ”。[颜色 02][占位A 02][颜色 01]"
"BTLMSGID_RESULT08_0",">[颜色 02][占位A 01][颜色 01]“
 ”[颜色 02][占位A 02][颜色 01]升级为“
 ”!","BTLMSGID_RESULT08_0","机翻辅助:
"BTLMSGID_RESULT08_0",">“[颜色 02][占位A 01][颜色 01]“
 进阶成了”[颜色 02][占位A 02][颜色 01]“!","BTLMSGID_RESULT08_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]“
 ”[颜色 02][占位A 02][颜色 01]升级为“
Expand All @@ -64,14 +67,26 @@


>“[颜色 02][占位A 01][颜色 01]”升级为“
 ”![颜色 02][占位A 02][颜色 01]"
"BTLMSGID_RESULT09_0",">[占位A 02]好像会发生什么事……","BTLMSGID_RESULT09_0","机翻辅助:
 ”![颜色 02][占位A 02][颜色 01]

评论:

グレードアップ不太清楚怎么翻,“升级的”的话前面好像已经有了レベルが上がった了。

*原作里グレードアップ是技能的升级

*经商讨グレードアップ暂定为 进阶"
"BTLMSGID_RESULT09_0",">[占位A 02]身上好像要发生什么……","BTLMSGID_RESULT09_0","机翻辅助:

>[占位A 02]好像会发生什么事……

>[占位A 02]好像要发生什么事……

>[占位A 02]好像要发生什么……"
>[占位A 02]好像要发生什么……

评论:

具体语境不清楚"
"BTLMSGID_RESULT10_0",">听见了[占位A 01]的哭声……","BTLMSGID_RESULT10_0","机翻辅助:

>听见了[占位A 01]的哭声……
Expand All @@ -88,8 +103,8 @@

>“[颜色 02][占位A 01][颜色 01]”的
 技能范围增加了!"
"BTLMSGID_RESULT22_0",">[颜色 02][占位A 01][颜色 01]
 ”转生为[颜色 02][占位A 02][颜色 01]!","BTLMSGID_RESULT22_0","机翻辅助:
"BTLMSGID_RESULT22_0",">[颜色 02][占位A 01][颜色 01]
 转生成了“[颜色 02][占位A 02][颜色 01]!","BTLMSGID_RESULT22_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]“
 ”转生为[颜色 02][占位A 02][颜色 01]!
Expand All @@ -99,7 +114,7 @@

>“[颜色 02][占位A 01][颜色 01]”转世成了“
 ”![颜色 02][占位A 02][颜色 01]"
"BTLMSGID_RESULT23_0",">隐藏在“[颜色 02][占位A 01][颜色 01]”中的
"BTLMSGID_RESULT23_0",">“[颜色 02][占位A 01][颜色 01]”中隐藏的
 可能性似乎萌芽了……!","BTLMSGID_RESULT23_0","机翻辅助:

>隐藏在“[颜色 02][占位A 01][颜色 01]”中的
Expand All @@ -110,7 +125,7 @@

>隐藏在“[颜色 02][占位A 01][颜色 01]”里的
 可能性好象萌芽了……!"
"BTLMSGID_RESULT25_0",">“[颜色 02][占位A 01][颜色 01]”以那副姿态,获得了比
"BTLMSGID_RESULT25_0",">“[颜色 02][占位A 01][颜色 01]”以那副姿态,获得了
 更强的力量!","BTLMSGID_RESULT25_0","机翻辅助:

>“[颜色 02][占位A 01][颜色 01]”以那副姿态,获得了比
Expand All @@ -120,9 +135,12 @@
 掌握了更强的力量!

>“[颜色 02][占位A 01][颜色 01]”以那个姿态,掌握了
 更强的力量!"
"BTLMSGID_RESULT26_0",">[颜色 02][占位A 01][颜色 01]转生为“
 ”让新的力量觉醒了!","BTLMSGID_RESULT26_0","机翻辅助:
 更强的力量!

评论:

这里具体是什么时候出现这句话不太清楚,个人感觉翻译成”保持着那副姿态“会更贴切,但是以防万一先这样翻了。"
"BTLMSGID_RESULT26_0",">“[颜色 02][占位A 01][颜色 01]”因转生而觉醒了全新的力量!","BTLMSGID_RESULT26_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]转生为“
 ”让新的力量觉醒了!
Expand All @@ -131,8 +149,8 @@
 转生后新的力量觉醒!

>因为转生了的事新的力量觉醒了![颜色 02][占位A 01][颜色 01]"
"BTLMSGID_RESULT27_0",">[颜色 02][占位A 01][颜色 01]
 ”提升了!","BTLMSGID_RESULT27_0","机翻辅助:
"BTLMSGID_RESULT27_0",">[颜色 02][占位A 01][颜色 01]
 进阶了!","BTLMSGID_RESULT27_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]“
 ”提升了!
Expand Down
23 changes: 14 additions & 9 deletions texts/zh_Hans/battle/result/persona_get.bin_persona_get.bmd.csv
Original file line number Diff line number Diff line change
@@ -1,11 +1,14 @@
"source","target","id","developer_comments"
"P_GET_MSGID_GET_0",">[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!","P_GET_MSGID_GET_0","机翻辅助:
"P_GET_MSGID_GET_0",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_GET_0","机翻辅助:

>[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!

>得到了人格面具“[颜色 02][占位A 01][颜色 01]”!"
>得到了人格面具“[颜色 02][占位A 01][颜色 01]”!

评论:

语序发生变化后换行有些问题,暂时这么处理了"
"P_GET_MSGID_RUNKUP_0",">持有更多技能的
 人格面具出现了!","P_GET_MSGID_RUNKUP_0","机翻辅助:

Expand All @@ -17,8 +20,7 @@

>拥有更多技能
 人格面具出现了!"
"P_GET_MSGID_RUNKUP_1",">[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!","P_GET_MSGID_RUNKUP_1","机翻辅助:
"P_GET_MSGID_RUNKUP_1",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_RUNKUP_1","机翻辅助:

>[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!
Expand All @@ -31,8 +33,7 @@
>高水平的人格面具出现了!

>出现了高水平的人格面具!"
"P_GET_MSGID_HIGH_RUNKUP_1",">[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!","P_GET_MSGID_HIGH_RUNKUP_1","机翻辅助:
"P_GET_MSGID_HIGH_RUNKUP_1",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_HIGH_RUNKUP_1","机翻辅助:

>[颜色 02][占位A 01][颜色 01]获得了人格面具“
 ”!
Expand All @@ -50,7 +51,7 @@
战斗胜利的话会得到人格面具
。"
"P_GET_MSGID_TUTORIAL_1","获得人格面具的可能性
在战斗结束时的“增强状态”下
在战斗结束时的“BOOST状态”下
人数越多,概率越高。

积极地瞄准弱点吧。","P_GET_MSGID_TUTORIAL_1","机翻辅助:
Expand All @@ -71,4 +72,8 @@
战斗结束时的“提升状态”的
人数越多,越高。

积极地瞄准弱点吧。"
积极地瞄准弱点吧。

评论:

ブースト状態 = BOOST状态"
10 changes: 4 additions & 6 deletions texts/zh_Hans/battle/result/persona_get.bmd.csv
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
"source","target","id","developer_comments"
"P_GET_MSGID_GET_0",">[颜色 02]获得了[占位A 01]人格面具[颜色 01]!","P_GET_MSGID_GET_0","机翻辅助:
"P_GET_MSGID_GET_0",">获得了人格面具“[颜色 02][占位A 01][颜色 01]!","P_GET_MSGID_GET_0","机翻辅助:

>[颜色 02]获得了[占位A 01]人格面具[颜色 01]!

Expand All @@ -15,8 +15,7 @@

>拥有更多技能
 人格面具出现了!"
"P_GET_MSGID_RUNKUP_1",">获得了[颜色 02]人格面具[占位A 01]![颜色 01]
 ","P_GET_MSGID_RUNKUP_1","机翻辅助:
"P_GET_MSGID_RUNKUP_1",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_RUNKUP_1","机翻辅助:

>获得了[颜色 02]人格面具[占位A 01]![颜色 01]

Expand All @@ -32,8 +31,7 @@
>高水平的人格面具出现了!

>出现了高水平的人格面具!"
"P_GET_MSGID_HIGH_RUNKUP_1",">获得了[颜色 02]人格面具[占位A 01]![颜色 01]
 ","P_GET_MSGID_HIGH_RUNKUP_1","机翻辅助:
"P_GET_MSGID_HIGH_RUNKUP_1",">获得了人格面具“[颜色 02][占位A 01][颜色 01]”!","P_GET_MSGID_HIGH_RUNKUP_1","机翻辅助:

>获得了[颜色 02]人格面具[占位A 01]![颜色 01]

Expand All @@ -54,7 +52,7 @@
战斗胜利的话会得到人格面具
。"
"P_GET_MSGID_TUTORIAL_1","获得人格面具的可能性
在战斗结束时的“增强状态”下
在战斗结束时的“BOOST状态”下
人数越多,概率越高。

积极地瞄准弱点吧。","P_GET_MSGID_TUTORIAL_1","机翻辅助:
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