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Added ContinueOnCapturedContext property to InSim, OutSim, OutGauge, TcpSocket and UdpSocket classes. Setting this to false prevents InSim.NET from marshalling packet callbacks back onto the calling thread e.g. in UI programs.
Fixed bug that allowed players to crash InSim.NET by typing characters in LFS that were not translatable into unicode.
TcpSocket and UdpSocket now expose their underlying .NET Socket objects for convienence.