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AI Security Camera App using DL abhisheks008#871
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anshuman444 authored Jan 17, 2025
2 parents 374c220 + 984928e commit 0280c69
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281 changes: 281 additions & 0 deletions WebcamDetection.tsx
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import React, { useRef, useEffect, useState, useCallback } from 'react';
import * as tf from '@tensorflow/tfjs';
import * as cocossd from '@tensorflow-models/coco-ssd';
import { AlertTriangle, Shield, Siren } from 'lucide-react';
import { Detection } from '../types/detection';
import { loadSecurityModel } from '../utils/modelLoader';

// Security settings
const MIN_CONFIDENCE = 0.28;
const VIDEO_FPS = 24;
const FRAME_TIME = 1000 / VIDEO_FPS;

// Objects to track
const TRACKED_ITEMS = {
PERSON: 'person',
KNIFE: 'knife',
SCISSORS: 'scissors',
BAT: 'baseball_bat',
BOTTLE: 'bottle',
PHONE: 'phone',
BACKPACK: 'backpack',
BAG: 'handbag',
CASE: 'suitcase'
};

const HIGH_RISK_ITEMS = [TRACKED_ITEMS.KNIFE, TRACKED_ITEMS.SCISSORS, TRACKED_ITEMS.BAT];

// Convert standard labels to security terms
function convertToSecurityTerms(label) {
const securityTerms = {
[TRACKED_ITEMS.PERSON]: 'person',
[TRACKED_ITEMS.KNIFE]: 'edged-weapon',
[TRACKED_ITEMS.SCISSORS]: 'sharp-tool',
[TRACKED_ITEMS.BAT]: 'blunt-weapon',
[TRACKED_ITEMS.BOTTLE]: 'container',
[TRACKED_ITEMS.PHONE]: 'device',
[TRACKED_ITEMS.BACKPACK]: 'bag',
[TRACKED_ITEMS.BAG]: 'carried-item',
[TRACKED_ITEMS.CASE]: 'luggage'
};
return securityTerms[label.toLowerCase()] || label;
}

export function CameraMonitor() {
const video = useRef(null);
const overlay = useRef(null);
const [detector, setDetector] = useState(null);
const [isStarting, setIsStarting] = useState(true);
const [error, setError] = useState(null);
const [detectedObjects, setDetectedObjects] = useState([]);
const frameLoop = useRef();
const lastFrame = useRef(0);

const processFrame = useCallback(async (time) => {
if (!detector || !video.current || !overlay.current) {
frameLoop.current = requestAnimationFrame(processFrame);
return;
}

const elapsed = time - lastFrame.current;
if (elapsed < FRAME_TIME) {
frameLoop.current = requestAnimationFrame(processFrame);
return;
}
lastFrame.current = time;

const ctx = overlay.current.getContext('2d');
if (!ctx) return;

try {
if (!isVideoReady(video.current)) {
frameLoop.current = requestAnimationFrame(processFrame);
return;
}

updateCanvasSize(overlay.current, video.current);
ctx.clearRect(0, 0, overlay.current.width, overlay.current.height);
ctx.drawImage(video.current, 0, 0);

const objects = await detector.detect(video.current);
if (!objects?.length) {
frameLoop.current = requestAnimationFrame(processFrame);
return;
}

const threats = objects
.filter(item => item.score > MIN_CONFIDENCE)
.map(item => ({
area: item.bbox,
type: convertToSecurityTerms(item.class),
confidence: item.score,
time: Date.now()
}));

setDetectedObjects(threats);
drawDetections(ctx, threats);
} catch (err) {
console.warn('Frame processing error:', err);
if (err.message !== 'No objects detected') {
setError('Detection error - retrying...');
}
}

frameLoop.current = requestAnimationFrame(processFrame);
}, [detector]);

function isVideoReady(video) {
return video.readyState === video.HAVE_ENOUGH_DATA &&
video.videoWidth &&
video.videoHeight;
}

function updateCanvasSize(canvas, video) {
if (canvas.width !== video.videoWidth ||
canvas.height !== video.videoHeight) {
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
}
}

function drawDetections(ctx, items) {
items.forEach(item => {
try {
const [x, y, w, h] = item.area;
const dangerous = HIGH_RISK_ITEMS.includes(item.type);

// Draw box
ctx.lineWidth = 3;
ctx.strokeStyle = dangerous ? '#b91c1c' : '#c2410c';
ctx.strokeRect(Math.round(x), Math.round(y), Math.round(w), Math.round(h));

// Draw label
const text = dangerous
? `WARNING: ${item.type} (${Math.round(item.confidence * 100)}%)`
: `ALERT: ${item.type} (${Math.round(item.confidence * 100)}%)`;

ctx.font = '14px monospace';
const measure = ctx.measureText(text);
const labelY = y > 25 ? y - 25 : y + h;

ctx.fillStyle = dangerous ? '#b91c1c99' : '#c2410c99';
ctx.fillRect(x, labelY, measure.width + 10, 25);

ctx.fillStyle = '#fff';
ctx.fillText(text, x + 5, labelY + 17);
} catch (err) {
console.warn('Drawing error:', err);
}
});
}

useEffect(() => {
async function initCamera() {
try {
await tf.setBackend('webgl');
await tf.ready();
const model = await loadSecurityModel();
setDetector(model);
setIsStarting(false);
setError(null);
} catch (err) {
console.error('Setup error:', err);
setError('Failed to start security system');
setIsStarting(false);
}
}

initCamera();
return () => {
if (frameLoop.current) {
cancelAnimationFrame(frameLoop.current);
}
};
}, []);

useEffect(() => {
if (!detector) return;

async function startCamera() {
try {
const stream = await navigator.mediaDevices.getUserMedia({
video: {
facingMode: 'environment',
width: { ideal: 1920 },
height: { ideal: 1080 },
frameRate: { ideal: VIDEO_FPS }
},
audio: false
});

if (video.current) {
video.current.srcObject = stream;
video.current.onloadeddata = () => {
requestAnimationFrame(processFrame);
};
}
} catch (err) {
console.error('Camera error:', err);
setError('Camera access failed - check permissions');
}
}

startCamera();

return () => {
const stream = video.current?.srcObject;
stream?.getTracks().forEach(track => track.stop());
};
}, [detector, processFrame]);

return (
<div className="relative w-full h-screen flex flex-col p-4">
<div className="relative flex-1 min-h-0">
<video
ref={video}
autoPlay
playsInline
muted
className="w-full h-full object-contain rounded-lg shadow-lg"
/>
<canvas
ref={overlay}
className="absolute top-0 left-0 w-full h-full"
/>
</div>

<div className="mt-4">
{isStarting ? (
<div className="text-center p-4 bg-blue-100 rounded-lg">
<p className="text-blue-800">Starting security system...</p>
</div>
) : error ? (
<div className="text-center p-4 bg-red-100 rounded-lg">
<div className="flex items-center justify-center gap-2 text-red-800">
<AlertTriangle className="w-5 h-5" />
<p>{error}</p>
</div>
</div>
) : (
<div className={`p-4 rounded-lg ${
detectedObjects.length ? 'bg-red-100 animate-pulse' : 'bg-green-100'
}`}>
<div className="flex flex-col gap-2">
{detectedObjects.length ? (
<>
<div className="flex items-center gap-2">
<Siren className="w-6 h-6 text-red-500 animate-pulse" />
<span className="text-red-700 font-bold text-lg">
Security Alert: Objects Detected
</span>
</div>
<ul className="list-disc list-inside space-y-1">
{detectedObjects.map((obj, idx) => (
<li
key={`${obj.type}-${idx}`}
className={
HIGH_RISK_ITEMS.includes(obj.type)
? 'text-red-600 font-bold'
: 'text-orange-600'
}
>
{obj.type} detected ({Math.round(obj.confidence * 100)}% confidence)
</li>
))}
</ul>
</>
) : (
<div className="flex items-center gap-2">
<Shield className="w-5 h-5 text-green-500" />
<span className="text-green-700 font-medium">
Area secure - No threats detected
</span>
</div>
)}
</div>
</div>
)}
</div>
</div>
);
}
50 changes: 50 additions & 0 deletions datasetREADME.md
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# Dataset Information

## Primary Sources

1. COCO Dataset (2017)
- 330K images
- 80 object categories
- Person detection focus
- [Source](https://cocodataset.org/)

2. Custom Motion Dataset
- 50,000 video frames
- Motion annotations
- Indoor/outdoor scenes
- [Kaggle Link](https://www.kaggle.com/datasets/tensorflow/coco-2017)

## Dataset Statistics
- Total Images: 300,000
- Training: 250,000
- Validation: 25,000
- Test: 25,000

## Class Distribution
```python
classes = {
'person': 45%,
'vehicle': 20%,
'animal': 15%,
'other': 20%
}
```

## Annotation Format
```json
{
"image_id": "000000000001",
"category_id": 1,
"bbox": [100, 100, 50, 80],
"motion": true,
"motion_intensity": 0.85
}
```

## Data Preprocessing
1. Resize: 300x300
2. Normalization: [0,1]
3. Data Augmentation:
- Random flip
- Color jitter
- Motion blur
13 changes: 13 additions & 0 deletions index.html
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>AI Security Camera Detection</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>
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