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* Add websocket support * Use backgroundScope instead of CoroutineScope(BackgroundDispatcher) * Remove comment * Make class thread safe. * Use return triple instead of callback * - fix crash on service init in iOS (coming from main) * - move BuildConfig generation to domain module + move default networking values into gradle.properties * - added networking setup to README docs for local dev * - fix crash when connect fails * - log timeouts on ws connection request handler * - refactor: renaming to remove REST prefixes * - rollback websocket api request/response naming cause the server expect that class naming --------- Co-authored-by: Rodrigo Varela <[email protected]>
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Original file line number | Diff line number | Diff line change |
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#Gradle | ||
# Gradle | ||
org.gradle.jvmargs=-Xmx8g -XX:MaxMetaspaceSize=1g -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8 -Dkotlin.daemon.jvm.options\="-Xmx8g" | ||
org.gradle.caching=true | ||
org.gradle.configuration-cache=true | ||
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#Kotlin | ||
# Kotlin | ||
kotlin.code.style=official | ||
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#Android | ||
# Android | ||
android.useAndroidX=true | ||
android.nonTransitiveRClass=true | ||
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#Versioning | ||
shared.version=0.0.9 | ||
# Versioning | ||
shared.version=0.0.11 | ||
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node.name=Bisq | ||
node.android.version=0.0.5 | ||
node.android.version=0.0.7 | ||
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client.name=BisqClient | ||
client.android.version=0.0.3 | ||
client.ios.version=0.0.3 | ||
client.android.version=0.0.5 | ||
client.ios.version=0.0.5 | ||
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# Networking | ||
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## Defaults for connectivity when not set by user | ||
client.x.trustednode.port=8090 | ||
client.android.trustednode.ip=10.0.2.2 | ||
client.ios.trustednode.ip=localhost |
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