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Liberty Tweaks 1.5

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@catsmackaroo catsmackaroo released this 12 May 23:21
· 32 commits to main since this release
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Liberty Tweaks has been updated to IV SDK .NET 1.7 and Clonk's Coding Library 1.9.

This update overhauls Liberty Tweaks with optimizations and additions to make the project feel more complete. The other goal is to heavily increase the game's difficulty in various ways, encouraging the player to play more intentionally. There are also personal vehicles now.

Download IV SDK .NET 1.7 here.
Download CCL 1.9 here.


Changelog

New Features

  • Personal Vehicles - Adds Tracker Services at Pay'N'Sprays and Stevie's, when they are unlocked. This saves and tracks vehicles with a blip. These vehicles don't despawn unless destroyed, in which case they're gone forever.
  • Peds Lock Car Doors - Now most vehicles that have drivers are locked.
  • Dynamic Field of View - Field of View changes depending on the player's circumstances.
  • Extended Ped Weapon Pool - Allows you to configure pedestrian weapons depending on area, episode, ped model, & chance percentage.
  • Armor Still Hurts - When your armor is 50% and you take damage via a strong enough weapon, it will still hurt your actual health. This way, armor is not just another health bar. It's damage reduction.
  • Increased Health Damage - Most health damage to the player gives additional damage. (0-5% remaining health by default)
  • Increasing Recoil - An addition to Immersive Recoil which increases the recoil amount if you're shooting a lot in a short time.
  • Vehicles May Explode on Fire - Adds a somewhat rare chance that a vehicle will explode immediately when set on fire.
  • Sprint Fix - Holding the Left Shift key will make the player jog instead of sprint. To sprint, you need to repeatedly tap Left Shift. This is disabled with CAPSLOCK, or the Toggle Run setting in pause menu.
  • Toggle Sniper Scope - Pressing SPACE when aiming with a sniper will toggle the scope.
  • Low Health Exhaustion - Whenever the player is below 25% health, you can no longer sprint.
  • Allow Cops All Missions - A very minor/subtle feature that allows for police to always randomly spawn, regardless of whether a mission calls for it not to occur. This is meant to make your next playthrough more unique, interesting, and possibly challenging.
  • Verbose Logging - Logs a ton of information related to LibertyTweaks in the IV SDK .Net console. This can be useful for debugging; however, it will flood the console & hog performance. This feature is disabled by default.
  • GXT Edits - Replaces certain vanilla tutorials to inform the player of the features on Liberty Tweaks. E.g., Losing stars & the tracker services.

Project Bug Fixes & Improvements

  • Quick-Saving will save your heading.
  • Loading Fade In can be disabled.
  • Installation is now simpler.
  • With Buff Swat, you can now headshot & ragdoll NOoSE with a sniper regardless of whether they have armor.
  • With Buff Swat, an armor threshold of 50% has been added, meaning only above 50% armor will they not ragdoll or be able to be headshot.
  • Remove Weapons On Death will now keep your melee weapons & parachute.
  • Improved AI has been given far more diversity & customization. You may configure certain ped groups & their stats in the Extensive Settings part of the .ini.
  • Health Regeneration has been rebalanced by default.
  • Health Regeneration will now slowly heal to 50% health outside of combat.
  • Lose Stars While Unseen has been rebalanced by default.
  • Unholstered Wanted Fix has been changed so that you only gain stars if the police actually see you (rather than a fixed radius), and a slight delay has been added.
  • Unholstered Wanted Fix has been changed so that if you're equipped with an RPG, you gain additional stars.
  • Save corruption should no longer occur. Do note that if you're on a save that had old versions of LibertyTweaks installed, those saves may become corrupted now. However, vanilla saves should no longer have issues.
  • Brake Lights will no longer be on when reversing from a stop.
  • Immersive Recoil has been redone to affect the specific weapon group seen in WeaponInfo.xml, meaning addon weapons should now automatically be affected.
  • Immersive Recoil also now affects snipers slightly.
  • Immersive Recoil is now halved when crouched.
  • Immersive Recoil has been rebalanced by default.
  • Added disposable magazines to EFLC weapons.
  • Various optimizations have been made which should heavily increase performance/stability compared to previous releases.
  • Changed default key for Weapon Holstering from "H" to "Tab".
  • Fixed crashing when using hotkeys in the main menu.
  • When starting a new game, you'll no longer see the player for a few seconds.
  • Fixed bugs relating to Realistic Reloading.
  • Fixed a bug in EFLC where autosaves would not save the player's position.
  • Fixed a few bugs related to Health Regeneration. Now all timers are reset accordingly.
  • Fixed a few bugs related to Lose Stars While Unseen. Now all timers are reset accordingly & the player cannot lose police in interiors.
  • Fixed a bug where Armored Cops would spawn with improper pants.
  • Fixed a bug where rockets & shells would appear after switching weapons too quickly upon reloads.
  • Fixed a bug where you couldn't disable Toggle Hud.
  • Fixed a bug with Overtaking Fix where peds would rear-end you more often than not.
  • Fixed an accuracy bug related to Move With Sniper.

Extended Changelog

  • Personal Vehicles

    • Price is based on the vehicle's monetary value (handling.dat). Stevie offers a 50% discount.
    • Vehicles may be impounded if you die while wanted, or get arrested.
    • Deformation isn't saved, but other data is. View data in LibertyTweaks > LibertyTweaks.save after service is used & after the game has saved.
    • After missions, your vehicle will be delivered nearby by replacing the closest parked vehicle, but there are also dozens of fixed locations.
    • You can add your own, if desired, within IVSDKDotNet > scripts > LibertyTweaks > PersonalVehicleFiles > TeleportLocations.txt. If you have suggestions for more locations, feel free to let me know on the forum or on Discord.
    • There is a cheat code to deliver the vehicle whenever you want: 334-555-0100 (DEL-555-0100).
  • Sprint Fix

    • To sprint, you need to repeatedly tap the Left Shift key. This behavior is similar to the mechanics of other Grand Theft Autos. Disabled when CAPSLOCK is on, you're in combat, or if AlwaysSprint is set to toggle in the pause menu.
  • Dynamic Field of View

    • Alters between on foot, if a gun is equipped, in vehicle, in combat, in interiors, and your vehicle's speed.
  • Extended Ped Weapon Pool

    • LibertyTweaks comes with a basic preset. The most prominent change is all gangs have a chance to come with a variety of weapons, including the unused pool cue, which will be given a new icon soon.

Credits & Special Thanks

  • Credits to luluco250 for the original Shift Fix script here.
  • Credits to ItsClonkAndre for the original Extended Ped Weapon Pool script here.
  • Thanks to Olanov for the Allow Cops All Missions idea.
  • Thanks to Claudio for the EFLC-specific magazines.
  • Thanks to donnits for the addon weapon recoil improvement idea.
  • Thanks to EdEdEdEd for helping me fix the previously wonky recoil.
  • Thanks to ChatGPT for overall being a great help to a noob such as myself.

Media

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