Liberty Tweaks 1.4
1.2 is currently unreleased
You can download 1.2 early access here
Features
- Immersive Recoil - The camera shakes upon firing most guns. It's easily configurable per weapon category, the amount of shake is randomized between set values.
- Buff SWAT - The player can no longer headshot or ragdoll NOoSE until they’ve run out of armor.
- Armored Cops Have Vests - Cops now have visible vests when equipped with armor. Special thanks to GQComms for providing an armor model.
- Autosaves on Collectibles - The game saves when grabbing collectibles such as stunt jumps, pigeons, & seagulls. Credit goes to Gillian for this feature.
- Realistic Reloading - When reloading, the ammunition left in the magazine is properly removed. This does not occur when in vehicles.
- Quick-saving Saves Your Location - When the game auto-saves, or you utilize the quick-save feature, it will now save your location. Saves that occur whilst in a vehicle will not save said vehicle.
- Loading Fade-In - The game will now fade-in when you first load in.
- Unused Hospital Respawn - An unused hospital respawn point has been added.
- Cop Shotgun Tweak - Cops will now use the combat shotgun instead of the pump. Respective of the combat shotgun spawn in police cruisers.
- No Cursor Escape Fix - The mouse cursor won't move to another monitor if in-game.
Project Fixes / Misc
- Added a range check for Armored Cops, ensuring they won't be given armor mid-fight.
- Fat cops no longer will be given armor.
- You will no longer become wanted when using your cell phone.
- The Unholstered Wanted Fix has been given a delay.
- Combat lines in Improved Dialogue are now rarer.
- Fixed a bug where you couldn’t disable Armored Cops.
- Fixed an accuracy bug related to Improved AI.
- Fixed a couple crashes.
- The shotgun shell is no longer a pool ball. Special thanks to Claudio for providing a fixed model.