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Release: 20231027 #5868
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Release: 20231027 #5868
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chore: sync main to dev
chore: sync main to dev
* Remove delighted survey * Fixed definition * Removed unity part * Updated proto --------- Signed-off-by: Aga <[email protected]>
feat: support NFT Id (#5615) * fix: wearables iteration on fetching workflow
chore: sync main to dev
* Updated ui root element children default position to relative (only affecting UiText right now), to make the auto width/height actually work with UiText. * Implemented explicit usage of "Auto" value for width/height according to value received from the sdk.
Improved pointer blocking setting for pointer-event entities.
After the CI passes: WebThis branch can be previewed at:
Desktop:If you have the launcher installed (download launcher) you can press open on the following link: SDK 6/7:More |
Fixed scene emotes not working
Kinerius
approved these changes
Oct 31, 2023
* fix: emotes not playing or stopping when constrained by camera * Fixed some emotes not working and fixed Override User ID * Fixed looping emotes not playing again when re-triggering them, this should not affect looping emotes RPC * Fixed emote request being paginated, now it will fetch all emotes recursively * Fixed Emotes section scroll not appearing after loading a large number of emotes * Fix debug logic for tests * Small refactor
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Copilot summary
🤖 Generated by Copilot at 6c3ccab
This pull request removes the delighted survey feature, refactors the realms info fetching logic, adds a new auto size feature to the UI transform component, fixes a bug in the UI pointer events system, and improves the performance of the ECSTweenHandler class. It also updates the assembly definitions and tests accordingly.