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Increase Max Players to 8 #6689

Increase Max Players to 8

Increase Max Players to 8 #6689

Triggered via pull request January 18, 2025 02:36
Status Failure
Total duration 8m 24s
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Windows_MSVC_x64.yml

on: pull_request
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1 error and 10 warnings
build
run-cmake action execution failed: 'Error: "'D:\a\_temp\-1228219295\cmake-3.31.4-windows-x86_64\bin\ctest.exe' failed with error code: '8'.'
build: Source/multi.cpp#L230
'<': signed/unsigned mismatch
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/automap.cpp#L163
conversion from 'devilution::`anonymous-namespace'::MapColors' to 'int8_t' requires a narrowing conversion
build: Source/DiabloUI/settingsmenu.cpp#L539
'argument': conversion from 'size_t' to 'const _Ty', possible loss of data