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Slightly optimize loading same-sprite monsters
For monsters with the same sprite, load the sprite from the file system only once. Example: ``` Loaded monster graphics: SkelAxe\SklAx 599 KiB x1 Loaded monster graphics: SkelBow\SklBw 623 KiB x1 Loaded monster graphics: Scav\Scav 328 KiB x2 Loaded monster graphics: Sneak\Sneak 765 KiB x1 Loaded monster graphics: Bat\Bat 287 KiB x1 Loaded monster graphics: Golem\Golem 765 KiB x1 Total monster graphics: 3369 KiB 3698 KiB ```
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