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Make it work on macOS and update to QT 6.x #6

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@moreaki moreaki commented Jan 18, 2024

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Add *.user to ignore .pro.user files generated by QT Creator
Add macOS support, and support QT 6.x
program.link();
program.bind();
QOpenGLShaderProgram *program;
program = new QOpenGLShaderProgram(this);
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Where is this memory allocation getting released?

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Good question ;). I'm a bit swamped with work, but I'll try to update the PR.

@gnudles gnudles changed the base branch from master to mac_integration February 24, 2024 21:45
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