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Add an option to prevent the inventory component from ever increasing…
… amounts of items in inventories (off by default, preserving the old behavior). This change also adds default context for the inventory reasoning chain of thought. The `never_increase` option may be useful to ensure amounts of critical variables can't ever be increased by the game master in an uncontrolled way. PiperOrigin-RevId: 675074563 Change-Id: I2b65fcdb2b1c876c393c116afb73e77c23989d57
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