0.4.1
What's Changed
- Fixed some runtime issues with character creation
- Stopped sending logs about packets, we put them on the chat window instead (To be done: put them on a separate tab)
- Converted some UI textures to sprites within Unity (sharper images)
- Revamp network layer, now using queues so we can pause/resume their handling to wait for Unity to load its scenes and things.
The binary attached is actually from develop instead of 0.4.1, the hash is f23b72e