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Merge pull request #176 from richardTingle/deprecateOpenVr
Deprecate the jme3-vr module in the wiki
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= Virtual Reality Legacy support | ||
:revnumber: 2.0 | ||
:revdate: 2020/07/27 | ||
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== Introduction | ||
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The jMonkeyEngine module jme3-vr is deprecated and will be removed in a future version. This documents that deprecated functionality. | ||
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jMonkeyEngine 3 supports several VR specifications. The most modern of those is OpenVR, which is currently a widely supported standard. However, vendors are beginning to move towards OpenXR as a fully open cross-platform standard. OpenXR is available with jMonkeyEngine via xref:contributions:vr/topic_contributions_vr.adoc[user contributed virtual reality libraries]. | ||
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The known supported systems are: | ||
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HTC Vive and systems supporting SteamVR/OpenVR | ||
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Native Oculus Rift support (and through SteamVR) | ||
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Oculus Quest 2 (through SteamVR with Virtual Desktop) | ||
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Razer HDK and systems supporting OSVR | ||
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Google Cardboard / GoogleVR | ||
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Two implementations exist for OpenVR. A community maintained JNA based binding and LWJGL's JNI based. | ||
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To use the JNA based bindings, put: | ||
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settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_VALUE); | ||
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in your settings. To use LWJGL, instead put: | ||
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settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_LWJGL_VALUE); | ||
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Note that the LWJGL bindings require LWJGL3 (jme3-lwjgl3) to be used. | ||
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== Required dependencies | ||
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- org.jmonkeyengine:jme3-core | ||
- org.jmonkeyengine:jme3-lwjgl3 | ||
- org.jmonkeyengine:jme3-vr | ||
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== Sample Application | ||
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[source,java] | ||
---- | ||
public class Main extends SimpleApplication { | ||
public static void main(String[] args) { | ||
AppSettings settings = new AppSettings(true); | ||
settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_LWJGL_VALUE); | ||
settings.put(VRConstants.SETTING_ENABLE_MIRROR_WINDOW, true); | ||
VREnvironment env = new VREnvironment(settings); | ||
env.initialize(); | ||
// Checking if the VR environment is well initialized | ||
// (access to the underlying VR system is effective, VR devices are detected). | ||
if (env.isInitialized()){ | ||
VRAppState vrAppState = new VRAppState(settings, env); | ||
vrAppState.setMirrorWindowSize(1024, 800); | ||
Main app = new Main(vrAppState); | ||
app.setLostFocusBehavior(LostFocusBehavior.Disabled); | ||
app.setSettings(settings); | ||
app.setShowSettings(false); | ||
app.start(); | ||
} | ||
} | ||
public Main(AppState... appStates) { | ||
super(appStates); | ||
} | ||
@Override | ||
public void simpleInitApp() { | ||
Box b = new Box(1, 1, 1); | ||
Geometry geom = new Geometry("Box", b); | ||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||
mat.setColor("Color", ColorRGBA.Blue); | ||
geom.setMaterial(mat); | ||
rootNode.attachChild(geom); | ||
} | ||
@Override | ||
public void simpleUpdate(float tpf) { | ||
//TODO: add update code | ||
} | ||
@Override | ||
public void simpleRender(RenderManager rm) { | ||
//TODO: add render code | ||
} | ||
} | ||
---- | ||
Project source: https://github.com/neph1/VRSampleApplication | ||
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== Google Cardboard VR SDK 1.0 integration | ||
gvr-android-jme (https://github.com/nordfalk/gvr-android-jme) | ||
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== Legacy | ||
The following projects are not up to date, but may provide functionality not found in the other packages. | ||
Google Cardboard up to version 0.6: https://github.com/neph1/jme-cardboard |
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Original file line number | Diff line number | Diff line change |
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@@ -1,104 +1,12 @@ | ||
= Virtual Reality | ||
:revnumber: 2.0 | ||
:revdate: 2020/07/27 | ||
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Please see this link:https://hub.jmonkeyengine.org/t/official-vr-module/37830/67[forum post] for additional information on JME Official VR module. | ||
:revnumber: 3.0 | ||
:revdate: 2024/01/01 | ||
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== Introduction | ||
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jMonkeyEngine 3 supports several VR specifications. The most modern of those is OpenVR, which is currently a widely supported standard. However, vendors are beginning to move towards OpenXR as a fully open cross-platform standard. OpenXR is available with jMonkeyEngine via xref:contributions:vr/topic_contributions_vr.adoc[user contributed virtual reality libraries]. | ||
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The known supported systems are: | ||
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||
HTC Vive and systems supporting SteamVR/OpenVR | ||
|
||
Native Oculus Rift support (and through SteamVR) | ||
|
||
Oculus Quest 2 (through SteamVR with Virtual Desktop) | ||
|
||
Razer HDK and systems supporting OSVR | ||
|
||
Google Cardboard / GoogleVR | ||
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||
Two implementations exist for OpenVR. A community maintained JNA based binding and LWJGL's JNI based. | ||
|
||
To use the JNA based bindings, put: | ||
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settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_VALUE); | ||
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in your settings. To use LWJGL, instead put: | ||
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settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_LWJGL_VALUE); | ||
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Note that the LWJGL bindings require LWJGL3 (jme3-lwjgl3) to be used. | ||
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== Required dependencies | ||
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- org.jmonkeyengine:jme3-core | ||
- org.jmonkeyengine:jme3-lwjgl3 | ||
- org.jmonkeyengine:jme3-vr | ||
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== Sample Application | ||
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[source,java] | ||
---- | ||
public class Main extends SimpleApplication { | ||
public static void main(String[] args) { | ||
AppSettings settings = new AppSettings(true); | ||
settings.put(VRConstants.SETTING_VRAPI, VRConstants.SETTING_VRAPI_OPENVR_LWJGL_VALUE); | ||
settings.put(VRConstants.SETTING_ENABLE_MIRROR_WINDOW, true); | ||
VREnvironment env = new VREnvironment(settings); | ||
env.initialize(); | ||
// Checking if the VR environment is well initialized | ||
// (access to the underlying VR system is effective, VR devices are detected). | ||
if (env.isInitialized()){ | ||
VRAppState vrAppState = new VRAppState(settings, env); | ||
vrAppState.setMirrorWindowSize(1024, 800); | ||
Main app = new Main(vrAppState); | ||
app.setLostFocusBehavior(LostFocusBehavior.Disabled); | ||
app.setSettings(settings); | ||
app.setShowSettings(false); | ||
app.start(); | ||
} | ||
} | ||
public Main(AppState... appStates) { | ||
super(appStates); | ||
} | ||
@Override | ||
public void simpleInitApp() { | ||
Box b = new Box(1, 1, 1); | ||
Geometry geom = new Geometry("Box", b); | ||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||
mat.setColor("Color", ColorRGBA.Blue); | ||
geom.setMaterial(mat); | ||
rootNode.attachChild(geom); | ||
} | ||
@Override | ||
public void simpleUpdate(float tpf) { | ||
//TODO: add update code | ||
} | ||
@Override | ||
public void simpleRender(RenderManager rm) { | ||
//TODO: add render code | ||
} | ||
} | ||
---- | ||
Project source: https://github.com/neph1/VRSampleApplication | ||
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== Google Cardboard VR SDK 1.0 integration | ||
gvr-android-jme (https://github.com/nordfalk/gvr-android-jme) | ||
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Virtual reality is well-supported in jMonkeyEngine 3. The VR support is provided by xref:contributions:vr/topic_contributions_vr.adoc[user contributed virtual reality libraries], for | ||
example xref:contributions:contributions.adoc#tamarin-openxr[Tamarin OpenXR]. | ||
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== Legacy | ||
The following projects are not up to date, but may provide functionality not found in the other packages. | ||
Google Cardboard up to version 0.6: https://github.com/neph1/jme-cardboard | ||
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OpenVr support (and other old virtual reality standards) are documented at xref:vr/legacyOpenVr.adoc[Virtual Reality Legacy support] but will be removed in a future release. |
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