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Fix latency callback #54

Fix latency callback

Fix latency callback #54

Workflow file for this run

name: build.yml
on: [push, pull_request]
jobs:
build:
runs-on: ${{matrix.os}}
strategy:
matrix:
os: [macos-latest, ubuntu-latest, windows-latest]
fail-fast: false
steps:
- name: Checkout
uses: actions/checkout@master
- name: Setup (MacOS)
if: matrix.os == 'macos-latest'
run: ./scripts/prebuild_macos.sh
- name: Setup (Ubuntu)
if: matrix.os == 'ubuntu-latest'
run: ./scripts/prebuild_ubuntu.sh
- name: Setup (Windows)
if: matrix.os == 'windows-latest'
run: cmd /c ".\scripts\prebuild_windows.bat"
- name: Build (MacOS)
if: matrix.os == 'macos-latest'
run: ./scripts/build_macos.sh
- name: Build (Ubuntu)
if: matrix.os == 'ubuntu-latest'
run: ./scripts/build_ubuntu.sh
- name: Build (Windows)
if: matrix.os == 'windows-latest'
run: cmd /c ".\scripts\build_windows.bat"
- name: Test (MacOS)
if: matrix.os == 'macos-latest'
run: ./scripts/postbuild_macos.sh
- name: Test (Ubuntu)
if: matrix.os == 'ubuntu-latest'
run: ./scripts/postbuild_ubuntu.sh
- name: Test (Windows)
if: matrix.os == 'windows-latest'
run: cmd /c ".\scripts\postbuild_windows.bat"
- name: Archive build artefacts
if: github.event_name == 'push'
uses: actions/upload-artifact@master
with:
name: StftPitchShiftPlugin-${{matrix.os}}
path: ./build/StftPitchShiftPlugin_artefacts/Release