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fixes for bevy #1

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fixes for bevy #1

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@mrk-its mrk-its commented Aug 23, 2021

With these little changes I was able to build and run few bevy examples:

https://mrk.sed.pl/bevy/sprite_pipelined.html
https://mrk.sed.pl/bevy/texture_pipelined.html
https://mrk.sed.pl/bevy/load_gltf_pipelined.html

Bevy's part is based on your update-to-wgpu-master branch, my changes are here: mrk-its/bevy@3eb8293

Great job!

@zicklag zicklag force-pushed the webgl-backend branch 6 times, most recently from a3baf27 to da2ef6a Compare September 17, 2021 00:46
@zicklag zicklag force-pushed the webgl-backend branch 5 times, most recently from 0ff9408 to 1b1686e Compare September 22, 2021 19:22
@zicklag zicklag force-pushed the webgl-backend branch 6 times, most recently from 1d7bbf6 to c4550e0 Compare October 2, 2021 20:25
@zicklag zicklag force-pushed the webgl-backend branch 4 times, most recently from 5797c12 to 6ef89a0 Compare October 7, 2021 14:24
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