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Relative paths for assets in docs (#14)
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* Relative paths for assets

* Update samples.md

* Update how-to-use.md
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kalbaxa authored Aug 10, 2024
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2 changes: 1 addition & 1 deletion docs/index.md
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# Welcome to New Kingdoms
_Simulator and game prototyping engine._

![New Kingdoms Logo](../../assets/images/new-kingdoms-logo.png){: width="96" }
![New Kingdoms Logo](../assets/images/new-kingdoms-logo.png){: width="96" }

The main benefit of New Kingdoms is not the code itself, but a readily implemented concept of decoupled and independently programmed object behaviours and their (optional) presentation. The code sets the minimal required interaction between the game layers, that bring those objects to life in a sandboxed universe.

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2 changes: 1 addition & 1 deletion docs/pages/how-to-use.md
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You can skip visualisation and use CLI output if you want pure NPC simulation without user interaction. You can also change behaviors and visualisations independently.

The New Kingdoms engine was designed based on the clean architecture principles. In two articles referenced below, you can read the full [story of its design](https://medium.com/better-programming/clean-architecture-in-game-development-e57542a96e5e), understand the [final implementation](https://medium.com/@yankalbaska/how-clean-should-your-architecture-be-b2157eeea737) down to classes, how they depend on each other, and how the engine is intended to be used. There is also a [demo app](/samples) to make it easier to start.
The New Kingdoms engine was designed based on the clean architecture principles. In two articles referenced below, you can read the full [story of its design](https://medium.com/better-programming/clean-architecture-in-game-development-e57542a96e5e), understand the [final implementation](https://medium.com/@yankalbaska/how-clean-should-your-architecture-be-b2157eeea737) down to classes, how they depend on each other, and how the engine is intended to be used. There is also a [demo app](../samples) to make it easier to start.
2 changes: 1 addition & 1 deletion docs/pages/samples.md
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## About the demo
It's a very simple simulation of a car driving down the road and changing its color upon interaction.

![video](/assets/images/sample.gif)
![video](../assets/images/sample.gif)

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