Releases
v11.7.0
Features ✨ and improvements
Reduced style parsing time
Remove extra rendering delay during animation on iOS: stop coalescing style updates
Introduce clip-layer-scope to remove data from certain style fragments only
Enable multiple meta tiling schemes for composited sources
Update the minimum number of vertex attributes used for data-driven styling
Introduce new QRF, QSF and FeatureState related APIs to support the new "featuresets" types
Add new addInteraction() API to the Map.
Bug fixes
Correctly update what layers to clip when clip-layer-types layout property is set.
Fix shadow rendering issues with fill-extrusion-cutoff-fade-range property.
Significantly reduce the rate at which raster-particle trails cross each other.
Fixed normal offset to improve shadow accuracy.
Fix assertion hit at the tile store request
Fix feature state coalescing when both set and remove featurestate changes are queued for update
Fix data synchronization between renderer and the main threads on map resize.
Regenerate location indicator mipmap on image change
Fix DVA position update for annotated Geojson Feature with allowZElevate to be true
Fix landmark visibility issues near tile borders
Fix elevated line depth occlusion issue in 2D mode
Fix crash on style pack load when no access token is set
Return parsing errors if runtime added style import JSON is not valid
Return operation error for featurestate related API in case the featureset is not valid
Fix missing models in rendering result if reduceMemoryUse
is called before taking snapshot
Clear tile pyramid on color theme change before the tiles are updated
Compilation error due to dynamic_cast on embedded linux
Fix the incorrect behaviour when using symbol-z-oder
property
Fix retrieval of tilesets for 3d tiles in offline mode
Fix rendering errors of patterns on high zoom levels
Relayout layers on source layer change
️ Other
[private] Generate multiple NDK artifacts
Fix retrieval of tilesets for 3d tiles in offline mode
Improve performance with density limit for fill-extrusion-flood-light
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