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v11.9.0

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@OdNairy OdNairy released this 18 Dec 07:59
9fdb574

Features ✨ and improvements 🏁

  • Add per-interaction clickable radius
  • Vector icons support: SDK will now download vector icons and rasterize them locally, which will results in better icon quality for icons resized via icon-size. Changeable colors support: icon expression can now have optional parameter to change named colors described in SVG icons metadata.
  • Add support for shadows from elevated structures
  • Initial precipitation support
  • Add support for color-theme overrides in imports without external API
  • Introduce '*-use-theme', a data-constant property to ignore LUT recolor.
  • add to-hsla expression

Bug fixes 🐞

  • Fix dark shade.
  • Fix rendering of interleaved SDF and non-SDF icons in the same layer.
  • Fix line-emissive-strength not being applied to patterned lines.
  • fix map flickering on Mali-G71 MP2 devices.
  • Fix shader fog computation being incorrectly enabled for landmarks.
  • Workaround for instancing on PowerVR devices.
  • Handle empty payloads for offline resources.
  • Encapsulate config expression in assertion expression when expected return type is known
  • Port improve character spacing for text offsets.
  • Fixed crash on Android API level <26.
  • Do not load vector icons for client-provided sprites.
  • Fall back to the feature's original ID when promoteId is an object and the source layer is not specified as a key in the object.
  • Fixed crash caused by a repeated command buffer commit call.
  • Fixed invalid processing of icon-size 0, using biggest of two image sizes with interpolated icon-size during vector icons rasterization.

💫️ Other

  • Fix visual issues and add render tests for 3D intersections shadows.
  • [Android] Fix gradle scripts for composite builds.
  • Disable payload compression in case server side rendering is enabled.
  • [Darwin] Drop extra components part from the resolved locale.
  • [common/tile_store] Introduce an extended tileset descriptor API.
  • Fix feature state update if layer contains data driven brightness expression.
  • Fix the owning thread log error prints on legacy OfflineRegion creation.
  • Fixes RasterArray glsl shader.
  • Fix crash in expression::Interpolator
  • Resolve autoMaxZoom for feature. Resolves dotted line issue with very long lines too.
  • Move featureset descriptor to internal header.
  • Fix texture gather for shadows not being selected correctly by default.
  • Performance improvements for runtime-added images.
  • Navigation SDK CPP smoke workflow and required jobs.
  • Don't recreate dynamic vertex array, remove expensive hash.
  • Update precipitation: vignette + more properties exposed.
  • Make QRF with multiple featursets targets internal in Java & ObjC.
  • Ignore one problematic vector icon instead of the entire spritesheet.
  • Fix interactions on 3D objects.
  • Force single cascade based on quality property.