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Features ✨ and improvements 🏁
Add per-interaction clickable radius
Vector icons support: SDK will now download vector icons and rasterize them locally, which will results in better icon quality for icons resized via icon-size. Changeable colors support: icon expression can now have optional parameter to change named colors described in SVG icons metadata.
Add support for shadows from elevated structures
Initial precipitation support
Add support for color-theme overrides in imports without external API
Introduce '*-use-theme', a data-constant property to ignore LUT recolor.
add to-hsla expression
Bug fixes 🐞
Fix dark shade.
Fix rendering of interleaved SDF and non-SDF icons in the same layer.
Fix line-emissive-strength not being applied to patterned lines.
fix map flickering on Mali-G71 MP2 devices.
Fix shader fog computation being incorrectly enabled for landmarks.
Workaround for instancing on PowerVR devices.
Handle empty payloads for offline resources.
Encapsulate config expression in assertion expression when expected return type is known
Port improve character spacing for text offsets.
Fixed crash on Android API level <26.
Do not load vector icons for client-provided sprites.
Fall back to the feature's original ID when promoteId is an object and the source layer is not specified as a key in the object.
Fixed crash caused by a repeated command buffer commit call.
Fixed invalid processing of icon-size 0, using biggest of two image sizes with interpolated icon-size during vector icons rasterization.
💫️ Other
Fix visual issues and add render tests for 3D intersections shadows.
[Android] Fix gradle scripts for composite builds.
Disable payload compression in case server side rendering is enabled.
[Darwin] Drop extra components part from the resolved locale.
[common/tile_store] Introduce an extended tileset descriptor API.
Fix feature state update if layer contains data driven brightness expression.
Fix the owning thread log error prints on legacy OfflineRegion creation.
Fixes RasterArray glsl shader.
Fix crash in expression::Interpolator
Resolve autoMaxZoom for feature. Resolves dotted line issue with very long lines too.
Move featureset descriptor to internal header.
Fix texture gather for shadows not being selected correctly by default.
Performance improvements for runtime-added images.
Navigation SDK CPP smoke workflow and required jobs.