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fix: remove unitask dependency (#31)
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* update unity to 2023.2.9f1

* remove unused unitask using statement

* fix loaded scene count reference
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joaoborks authored Mar 4, 2024
1 parent 92f16c7 commit 4bf74d0
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Showing 3 changed files with 3 additions and 4 deletions.
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@@ -1,7 +1,6 @@
using System;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;

namespace MyGameDevTools.SceneLoading
{
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Expand Up @@ -107,7 +107,7 @@ public IEnumerator TearDown()
yield return SceneLoaderTestUtilities.UnloadManagerScenes(m);

yield return SceneLoaderTestUtilities.UnloadRemainingScenes();
Assert.AreEqual(1, UnityEngine.SceneManagement.SceneManager.sceneCount);
Assert.AreEqual(1, UnityEngine.SceneManagement.SceneManager.loadedSceneCount);
}

[UnityTest]
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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectVersion.txt
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m_EditorVersion: 2023.2.7f1
m_EditorVersionWithRevision: 2023.2.7f1 (0a9195b3d453)
m_EditorVersion: 2023.2.9f1
m_EditorVersionWithRevision: 2023.2.9f1 (0c9c2e1f4bef)

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