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Merge pull request #168 from nfa-vfxim/dev
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Mari publish & Maya USD references
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mervinvb authored Apr 18, 2024
2 parents 49faaa6 + f9c16e2 commit 75c8fcd
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Showing 5 changed files with 10 additions and 8 deletions.
2 changes: 1 addition & 1 deletion env/includes/app_locations.yml
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Expand Up @@ -68,7 +68,7 @@ apps.tk-multi-loader2.location:
type: github_release
organization: nfa-vfxim
repository: tk-multi-loader2
version: 1.21.0.10
version: 1.21.0.11

# publish2
apps.tk-multi-publish2.location:
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7 changes: 4 additions & 3 deletions env/includes/engine_locations.yml
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Expand Up @@ -63,9 +63,10 @@ engines.tk-houdini.location:

# Mari
engines.tk-mari.location:
type: app_store
name: tk-mari
version: v1.3.4
type: github_release
organization: nfa-vfxim
repository: tk-mari
version: v1.4.1

# Maya
engines.tk-maya.location:
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1 change: 1 addition & 0 deletions env/includes/settings/tk-multi-loader2.yml
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Expand Up @@ -123,6 +123,7 @@ settings.tk-multi-loader2.mari:
settings.tk-multi-loader2.maya:
action_mappings:
Alembic Cache: [reference, import]
USD: [reference]
Image: [texture_node, image_plane]
Maya Scene: [reference, import]
Photoshop Image: [texture_node, image_plane]
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2 changes: 1 addition & 1 deletion env/includes/settings/tk-multi-publish2.yml
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Expand Up @@ -160,7 +160,7 @@ settings.tk-multi-publish2.mari.asset_step:
- name: Publish to ShotGrid
hook: "{self}/publish_file.py:{engine}/tk-multi-publish2/basic/publish_mari_textures.py"
settings:
Publish Template: asset_mari_texture_tif
Publish Template: substancepainter_asset_textures_path_publish
- name: Upload for review
hook: "{self}/upload_version.py"
settings: {}
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6 changes: 3 additions & 3 deletions env/includes/software_paths.yml
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Expand Up @@ -15,9 +15,9 @@
################################################################################

# Mari
path.linux.mari: "Mari4.6"
path.mac.mari: "/Applications/Mari4.6v4/Mari4.6v4.app"
path.windows.mari: C:\Program Files\Mari4.6v4\Bundle\bin\Mari4.6v4.exe
path.linux.mari: "Mari7.0v2"
path.mac.mari: "/Applications/Mari7.0v2/Mari7.0v24.app"
path.windows.mari: "C:/Program Files/Mari7.0v2/Bundle/bin/Mari7.0v2.exe"

# Motionbuilder
path.windows.motionbuilder: C:\Program Files\Autodesk\MotionBuilder 2022\bin\x64\motionbuilder.exe
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