This 3D Solar System Simulation is just an initial project now.the solar system model and the very first prototype come from threejs-space-simulation. This project uses OpenGL ES as its underlying graphics library, and it's implemented first on iOS.
I have finsihed basic rendering of sun and nine planet models,and trajectories of planets are now just some simple circles, and the implementation is unaccurate,I'm working on them.
- basic planet rendering with real planet size scales and textures.
- actual revolution and rotation data for motion.
- circle (not real ellipse) trajectories rendering.
- time scaling and simple camera control (gesture supporting later).
- a simple raycast picking implementation (for only ray-sphere intersection, to support more accurate ray-triangle intersection later).