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Sukoro rework (skeleton, dragging) #216

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Sukoro rework (skeleton, dragging) #216

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robx
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@robx robx commented Oct 4, 2020

Couple changes to make sukoro nicer:

  • Visual mode where a skeleton is drawn behind numbers. Circles are replaced with just skeleton, and computed number of neighbours.
  • Some support for dragging; dragging numbers always creates circles/skeleton.

Not quite done yet. Current state: https://garp.vllmrt.net/scratch/sukoro/p.html?sukoro/9/9/b1c3c1b2b4a1a1e3j3b1b1j2e4a2d1b2a1a3c2b

Todo:

  • answer check should be ok with circles / skeleton only, no need to input all numbers
  • mouse input is still a bit weird: right-button dragging of Xs; also apply to sukororoom
  • get rid of keyboard player input / cursor entirely?
  • when solving, it would be nice to be able to "lock in" an automatically computed value; perhaps give it a different color when all neighbour cells are marked?

Base automatically changed from master to main February 3, 2021 20:28
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