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ExtendedPlayerInventoryPlus

Some edits to the original ExtendedPlayerInventory.

Edits:


## Number of extra ordinary rows.
# Setting type: Int32
# Default value: 0
ExtraRows = 5

[ZCurrentPositions]

Quick Access: Changed the location of Quick Slots to be next to the Buff icon (dynamically configured according to your game resolution)

## Current X of Quick Slots
# Setting type: Single
# Default value: 9999
quickAccessX = quickAccessX.Value = hudRoot.Find("healthpanel").GetComponent<RectTransform>().anchoredPosition.x + 170;

## Current Y of Quick Slots
# Setting type: Single
# Default value: 9999
quickAccessY = quickAccessY.Value = hudRoot.Find("healthpanel").GetComponent<RectTransform>().anchoredPosition.y - 1203;