computers and stuff ✨
front-end software engineer and pop culture enthusiast @ifood
- Piracicaba (SP), Brazil
- santiagogustavo.github.io
Pinned Loading
-
-
-
heavy-metal-geomatrix
heavy-metal-geomatrix PublicUnity port based off the 2001 Capcom game - Using ripped Dreamcast assets
ShaderLab 1
-
food-genie
food-genie PublicProjeto de TCC MBA USP/Esalq - Sistema de recomendação para comidas
Vue
-
-
heavy-metal-geomatrix-godot
heavy-metal-geomatrix-godot PublicGodot port based off the 2001 Capcom game - Using ripped Dreamcast assets
GDScript 1
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.