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My Ludum Dare entry for April 2013, 'Minimalism' - a text adventure game

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Text Adventure

What was supposed to be my Ludum Dare entry for April 2013, 'Minimalism' - a text adventure game. It got waaaay too complicated, but I'm working on it anyway.

FAQ:

Q: Why didn't you use camelCase?
A: I started out doing old-style underscore separated variable names, and now I'm too lazy to switch style.

Q: How do I play?
A: python txt_adv.py - Make sure all the other files are in the same directory.

TODOs:

* Make a World object, instead of passing Player, Monster and Item objects around inconsistently
* Package a binary for Windows, Mac OS X, and Unix each, to prevent cheating by reading the source

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My Ludum Dare entry for April 2013, 'Minimalism' - a text adventure game

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