It's time again. This time, there aren't too many changes at all. I finally figured out AppImage creation and added a check to recognize if its running as an AppImage (and if Nuitka was used to compile Python too). Soon the AppImage format will be available.
(Edit: Looks like the generated AppImage in my personal labor is not working perfectly in all situations, because of some working dir shenanigans.)
The temporary created folders when unpacking archive files such as .7z and .zip are now hidden by default once again; meaning a dot "." is added automatically in front of the folder names. tochd.py
now also checks if any of the required executables 7z
and chdman
are available in the same directory as the script itself. Makes it a little bit more portable.
A new option to specify the size of the hunks is also added. Normally this is not a topic you need to care about, but for some systems it might be needed. PSP games use DVD format, but has a hunksize of 2048. The current version of chdman
v0.263 uses 4096 for DVD output. Future versions of chdman
will do this automatically, but until then you can specify the hunksize yourself. (Thanks hikaricore for bringing this up #6).
- new: option
-H
,--hunksize
to specify the exact size of hunks in bytes
used with chdman, only needed in special cases,
#6 - changed: search for executables such as
7z
andchdman
programs in
scripts own installed directory first, this makes it more portable - changed: temporary folders where archives are unpacked to will start with
dot again, so they are hidden at default, but only if no path is specified
with--temp-dir