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Changelog

Adversarius13293 edited this page Dec 19, 2016 · 5 revisions

Planned (possible) features

  • More configuration options?
  • Add some of the configuration into world creation options and make them world specific
  • Remove some blocks of the stronghold portal room
  • Upgrade to 1.11
  • Generate woodland mansions, until I find a good solution for getting evoker and vindicators
  • Remove things like melon, pumpkin, cobweb, notch apple mechanics, since they can be found in mansions
  • Remove the spawn eggs, since it's not vanilla? Could use the naturally occuring spider spawner of mansions for cave spiders
  • Use small island when playing on hard, like the automatic deactivation of the bonus chest
  • Don't generate quartz ore inside of nether fortresses
  • Enable crafting recipes and other mechanics only for SSB world type by default
  • Make forester villager available as zombie villager

v1.1.0 (current)

You may want to delete/recreate the config file for a new clean file.

  • Now uses the servers config when connecting to make sure both sides are synced.
  • New configuration options for disabling added game mechanics
    • ssb crafting recipes
    • forester villager
    • sand drops from gravel
    • bone meal on podzol
    • lightning for elder guardian
    • cob web drops of cave spiders
    • modifying nether loot chests

v1.0.2 (previous)

  • Added configuration file with options for:
  • Nether mob spawner
  • Starting chest
  • Starting island size
  • Nether floor
  • Nether ceiling
  • Nether generation
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