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Plugin Configuration
A default config will be created on the first launch (or whenever it is missing). It can be edited directly in the file, or ingame in the Mods options. If some options can't be changed while in a world, you have to switch to the main menu first. I will just post the default configuration in here, the comments should be self explaining:
Disable the possibility to change mob spawner in the Nether. Since you can only have blaze spawners there in vanilla.
B:"Disable Nether Spawner Change"=true
Always create the starting bonus chest. This option is mostly for server maps, which can't use the create world gui.
B:"Force Bonus Chest"=false
Size of the starting island, ranging from 0 to 3. Value 0 will disable the island generation.
I:"Spawn Island Size"=2
Create the stronghold portal room. If set to false, nothing of the stronghold will be created.
B:"Create Stronghold Portal Room"=true
Remove the bedrock ceiling of the Nether. (Only for SSB Nether)
B:"Remove Nether Ceiling"=false
Remove the bedrock floor of the Nether. (Only for SSB Nether)
B:"Remove Nether Floor"=true
Disable the SSB world generation for the Nether and use the default generation. Overrides Nether bedrock options.
B:"Use Default Nether"=false
Use bone meal on podzol for ferns and dead bushes.
B:"Enable Bone Meal on Podzol"=true
Cave spiders can drop cob webs when killed by player.
B:"Enable Cob Web Drop"=true
Enable the additional SSB crafting recipes.
B:"Enable Crafting Recipes"=true
Enable the green villager and his SSB recipes. Disabling this will convert already spawned forester into random villagers!
B:"Enable Forester Villager"=true
Gravel drops sand when mined with an pickaxe.
B:"Enable Gravel Drop Sand"=true
Guardians struck by lightning will turn into elder guardians.
B:"Enable Guardian Lightning"=true
Extend the loot table of nether fortress chest with some items.
B:"Enable Nether Loot Change"=true