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Liberty Tweaks 1.6

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@catsmackaroo catsmackaroo released this 22 Nov 19:54
· 10 commits to main since this release

⚠️This is a pre-release. Expect even more bugs & instability. ⚠️
I also recommend checking back with this pre-release regularly as updates come out often.
Customization is currently limited for the newer features.

Liberty Tweaks is now updated to use IV SDK .NET 1.8.

Features

General

  • Stamina Progression - You can now progress through various levels which increase your stamina & running speed. This feature is tied to your "Miles on Foot" stat in the pause menu.
  • Weapon Progression - You can now progress through various levels in weapon slots. This feature is tied to the kills for each weapon slot. The levels will alter max ammo, accuracy, damage, & range. This alters the loaded WeaponInfo.xml's contents, resulting in AI having the buffs you receive, and thus a difficulty curve is indirectly added.
  • Skip Radio - Press a key to skip radio segments/tracks. Default: N
  • Shoulder Swap - Press a key to swap shoulder view when aiming on foot. Default: B

Vehicle Changes

  • Vehicle Camera Adjustments - Speed Shake - The camera will shake when the player's car has a high engine rev & at high speed. Ties to camera distance, as well as the current vehicle's drive force. Resulting in more sporty cars having more shake than others.
  • Vehicle Camera Adjustments - Tilt - The camera tilts as the player's car rolls, scaling with speed.
  • Vehicle Camera Adjustments - Car Crash Shake - The camera will shake upon taking high enough vehicle damage.
  • Vehicle RPM Shake - The player's vehicle will visibly shake at high RPMs, making stationary rev-ups wicked.
  • Vehicle Rollover - The player's car can now rollover when sliding too quickly.
  • Improved Car Crashes - During high impact crashes your doors, bumpers, lightbars, and even wheels can open or fly off. Your tires also have a chance of busting, and your vehicle's engine may combust immediately.

Game Fixes

  • Never Wanted in Vigilante - You are never wanted during vigilante missions.
  • Driveby in Stationary Police Car - You can now driveby in police cars that aren't moving.
  • Disable Driveby During Phone - You can no longer driveby when you're using your phone in a vehicle.
  • Disable HUD On Blindfire - A balance tweak that disables the HUD during blind fire.
  • Disable Crosshair When No HUD - Disables the crosshair when the HUD is disabled.

Adjustments

  • Vehicles May Explode has been updated to Randomized Car Explosions. When cars catch fire, their explosions now occur at more varied, random intervals. This change is balanced in the player's favor: the player's vehicle will not explode immediately.
  • Vehicles Break on Fire has been changed to alter any vehicle, instead of only the player's vehicle.

Improvements

  • Optimized a lot of general code. More specifically, a few features have been made so they won't be running every single frame but rather every few hundred milliseconds.
  • Overall configuration file has been categorized for improved readability.
  • Toggle HUD now respects the Radar setting in the pause menu.
  • Dynamic Field of View has been rebalanced by default, staying truer to the original game's lower field of view visuals.
  • Dynamic Field of View now disables in cutscenes & added cinematic camera as a variable.
  • Dynamic Field of View heavily increases when you're in the air with a car.
  • Dynamic Field of View now increases depending on engine RPM.
  • Controller Support has been added.
  • BuffSwat has been generally improved, adding a ragdoll timer instead of disabling entirely.

Bug Fixes

  • Fixed a bug with WeaponHolstering giving weapons that the player no longer has.
  • Fixed a bug with WeaponHolstering giving the player ammo.
  • Fixed a bug with MoveWithSniper giving player ammo.
  • Fixed a bug with WeaponMagazines deleting nearby vehicles.
  • Fixed bugs with PersonalVehicles relating to how the Service’s blips are handled.
  • Fixed a few crashes in PersonalVehicles.
  • Fixed a bug with BuffSwat where they wouldn't ragdoll when rammed.
  • Fixed a visual bug with PedsLockCarDoors related to when you’re entering one of their vehicles and they try to drive off.

Credits & Special Thanks

  • Credits to ServalEd for the car rollover feature, shoulder swap help, buff swat improvements, & the disable hud on blindfire feature.

Media

Stamina Progression

Screenshot 2024-11-22 145238

Weapon Progression

20241216210511_1

Improved Car Crashes (Video)

Untitled-1