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class_physicsdirectbodystate
reduz edited this page Feb 23, 2014
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9 revisions
Inherits: Object\n\n
- Vector3 ** get_total_gravity ** ( ) const
- real ** get_total_density ** ( ) const
- real ** get_inverse_mass ** ( ) const
- Vector3 ** get_inverse_inertia ** ( ) const
- void ** set_linear_velocity ** ( Vector3 velocity )
- Vector3 ** get_linear_velocity ** ( ) const
- void ** set_angular_velocity ** ( Vector3 velocity )
- Vector3 ** get_angular_velocity ** ( ) const
- void ** set_transform ** ( Transform transform )
- Transform ** get_transform ** ( ) const
- void ** add_force ** ( Vector3 force, Vector3 pos )
- void ** set_sleep_state ** ( bool enabled )
- bool ** is_sleeping ** ( ) const
- int ** get_contact_count ** ( ) const
- Vector3 ** get_contact_local_pos ** ( int contact_idx ) const
- Vector3 ** get_contact_local_normal ** ( int contact_idx ) const
- int ** get_contact_local_shape ** ( int contact_idx ) const
- RID ** get_contact_collider ** ( int contact_idx ) const
- Vector3 ** get_contact_collider_pos ** ( int contact_idx ) const
- int ** get_contact_collider_id ** ( int contact_idx ) const
- Object ** get_contact_collider_object ** ( int contact_idx ) const
- int ** get_contact_collider_shape ** ( int contact_idx ) const
- Vector3 ** get_contact_collider_velocity_at_pos ** ( int contact_idx ) const
- real ** get_step ** ( ) const
- void ** integrate_forces ** ( )
- PhysicsDirectSpaceState ** get_space_state ** ( )