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reduz edited this page Feb 23, 2014 · 2 revisions

Splash Screen

Tutorial

This will be a simple tutorial to cement the basic idea of how the GUI subsystem works. The goal will be to create a really simple, static, splash screen.

Following is a file with the assets that will be used:

The nodes 'background" and "logo" are of TextureFrame type. These have a special property for setting the texture to be displayed, just load the corresponding file.

The node "start" is a TextureButton, it takes several images for different states, but only the normal and pressed will be supplied in this example:

Finally, the node "copyright" is a Label. Labels can be set a custom font by editing the following property:

As a side note, the font was imported from a TTF, there is a specific tutorial for importing fonts.

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